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Aleska Evera

Aleska Evera (a.k.a. The Wolf)

Aleska grew up in the Great North Woods. Her father soon realized she was a born warrior and trained her to fight and hunt. She became a well-respected killer of dangerous forest creatures. Her life changed when she agreed to be a wilderness guide for Errenda Eslin, the leader of the Shadow Cohort of the Zalarite Order. After the engagement was over Arrenda asked her stay on with the Shadow Cohort. Aleska agreed and soon took the oath to become a Zalarite Sister. Since that time she has proved invaluable, both because of wilderness expertise and her fighting ability.

Physical Description

General Physical Condition

A tall, strongly built woman with great physical strength.

Body Features

Aleska has muscular limbs and broad shoulder. At 6', 2" she towers over most people.

Specialized Equipment

Her favored weapons his a two handed sword and she is also skilled with a long bow.

Mental characteristics

Gender Identity

Female

Sexuality

She enjoys sex, she doesn't really care if her partners are male or female.

Education

None. Aleska can neither read nor write, but has learned how to count reasonably well.

Employment

Formerly a hunter and a wilderness guide, now a member of the Zalarite Order.

Personality Characteristics

Motivation

She is personally loyal to Arrenda and her Shadow Cohort sisters. She wants to make a reputation for herself as a truly great warrior.

Hygiene

If everybody else is bathing I will too, otherwise I'm indifferent.

Social

Religious Views

She is a convinced Zalarite and loves the sense of purpose the religion has given her.
Alignment
Lawful Evil
Current Location
Ethnicity
Children
Current Residence
Durrow
Gender
Female
Eyes
Blue
Hair
Blond
Skin Tone/Pigmentation
Light
Height
6', 1"

Alleska Evera "The Wolf"

Barbarian 7 Class & Level
Outlander Background
Northron Race
Lawful Evil Alignment

Strength 17
+3
Dexterity 14
+2
constitution 18
+4
intelligence 11
+0
wisdom 10
+0
charisma 14
+2
Total Hit Dice 7
Hit Die
1d12+4
+3 proficiency bonus
+3 Strength
+2 Dexterity
+4 Constitution
+0 Intelligence
+0 Wisdom
+2 Charisma
saving throws
+2 Acrobatics
+0 Animal Handling
+0 Arcana
+6 Athletics
+2 Deception
+0 History
+0 Insight
+2 Intimidation
+0 Investigation
+0 Medicine
+3 Nature
+3 Perception
+2 Performance
+2 Persuasion
+0 Religion
+2 Sleight of Hands
+2 Stealth
+3 Survival
skills

 
16
Armor Class
82
Hit Points
+2
Initiative
30
Speed
Great SwordTo Hit +8Damage 2-12+5
Long BowTo Hit +5Damage 1-8+2
DaggerTo Hit +7Damage 1-4+3
Attacks
Athletics,Survival, Perception, Nature, light armor,medium armor, shields,
Proficiences
None
Spellcasting
Great Sword +2, Scale mail +1, Great Sword, Long Bow with 20 arrows, Silver inlaid dagger (+1 quality bonus)
Equipment
Rage 4, +2 rage Damage, Unarmored defense (AC 16), Reckless Attack, Danger Sense,
Primal Path - Extra Attack, Fast Movement, Feral Instinct+
Features & Traits

Heroes Enabled

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