Tidepoint
Tidepoint is block after block of massive factories devoted to the production of basic commodities: steel, chemicals, and machine parts.
Demographics
Almost nobody. Some of the newer factories have guards who live in barracks on-site, and some Newton companies are talking about building self-contained “future factories” where workers will live, work, and raise families without ever leaving the factory grounds.
Points of interest
Joost Stamp and Die is a large machine shop on the periphery of Tidepoint that’s rumored to be haunted. Its tool-and-die machines occasionally turn and move of their own volition, maiming or killing their operators. Cheap labor is plentiful in the city, so the Joost family was able to keep the hauntings quiet for a long time. But eventually word spread, and now the shop lies quiet—mostly—because no one will work there. Recently, however, mystic characters have felt the pull of strange energies drawing them to the site. A scientist from the University of Northport reported “agitated neutrinos” when she took readings from outside the building. Then she went inside, and she never came back out.
Keller Industrial once made cleaning fluids. Then the mob took the place over to make booze and other pharmaceuticals under heavy guard in the massive vats. Quality control wasn't exactly high, and those who crossed the bosses often got thrown into a boiling mass, then rendered and bottled. There were a lot of teetotalers on the mob crew at Keller, before One-Two-PUNCH! burned the place to the ground.
Type
District
Location under
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