Ur-Sharadin
"Why would I be afraid to die? I've already done it." -Ur-SharadinFor most, a person's deeds on the mortal plane end with their death. The Sakkalan hero that would be known as Ur-Sharadin was the exception to this. Once a humble farmer who offered his prayers to the god Dagon, his story didn't truly begin until his death and the campaign of vengeance that came after.
Physical Description
Body Features
Fundamentally, Ur-Sharadin was a very simple man and his appearance reflected this. He had a very plain look, his skin a deep tan from his years working in the sun. His hair was kept fairly short, and his beard was shorter than most eschewing the elaborate styles common among the Sakkalans.
His overall build also reflected his lifetime of labor. He was well-muscled, but leaner than many warriors. He was also famously tough, capable of shrugging off wounds that would kill most people. He did, however, have an unfortunate lack of agility that caused him some issues in battle.
Apparel & Accessories
Much like the rest of Ur-Sharadin's appearance, his clothing reflected his common upbringing. He always wore very simple tunics, even when meeting with the leaders of Sakkal, itself. Combat was no exception to this, as he used the powers granted by Erishkigal to protect him from harm.
As a weapon, he carried an old, worn sickle. He rarely used it, however, preferring instead to depend on his pact-given magic. To this end, he always carried a scroll-- a boon granted to him by Erishkigal, herself to give him even more magic at his disposal.
Mental characteristics
Personal history
Sharadin was born to a simple farm family in the small village of Lishirrik, near where the River Eunaric met the sea. His life was very unremarkable, as he got married, had children, and inherited his family farm. It seemed to him that he would be little more than one link in a chain of inheritance, and he wanted nothing more.
At first, even sightings of the dreaded The Wild Hunt in the Sakkalan skies was nothing to him. His neighbors worried about that dark omen, but not him. This changed when demons came from the sea and killed every man, woman, and child in Lishirrik, including Sharadin, himself.
These foul creatures were the servants of a demon lord who identified himself as Dagon. However, Sharadin and his countrymen knew better than to think their farm god had turned against them. Recognizing that this creature was an imposter who had stolen the name of the god he worshipped, Sharadin cursed him with his dying breath-- the only thing he could do to such a powerful being.
When he at last stood before Erishkigal, she had a deal to offer him. She believed she could have an agent unbound by fate like a hero by bringing back someone who had already met their fate. Because of this she offered Sharadin the power to achieve his vengeance if he would act as her agent, and he agreed.
Just before returning to the world of the living, Sharadin met with the Gulses, the crones who served the cause of fate. They were amused by Erishkigal's attempt to circumvent their designs, and declared that if she wanted an agent free of the ties of fate then she would have one. The sisters declared Sharadin a hero.
He wasted no time in fighting against the False Dagon, going between fighting the demons attempting to destroy farming villages and trying to gain support in Enkidd. The politics at the time made appealing to Sakkal's leadership a difficult process. Eventually, his successes in battle allowed him to gain some headway in that regard.
With the rest of Sakkal at his back, he took the opportunity to confront the False Dagon, himself. The battle with the titanic creature that rose from the sea was immense, and Sharadin nearly died. Still, in the end he sent the vile beast back to the Abyss, ending his threat.
After the battle, he became known as the savior of all of Sakkal. A great statue had been built in Enkidd, just as grand as the one of the city's namesake hero, Enkidu, and many parents named their sons in his honor. He was showered with praise and adoration for his grand deeds.
Still, he wanted none of this recognition. He'd fought for the people of Sakkal, and for his god Dagon and his patron Erishkigal. With the battles over, he asked Erishkigal for one more boon: to be released from his pact. To his incredible surprise, the goddess readily agreed.
He believed that in surrendering his pact he would return to death. As a reward for his service, however, Erishkigal allowed him to remain in the world of the living. Ur-Sharadin returned to the simple life he always wanted, dying on a small farm in a small village.
Legends
As with many heroes across Covenant, stories are often told and retold about Ur-Sharadin. He has become a legendary figure, every bit the equal of Gilgamesh or Enkidu. He has become an inspiration to many, particularly those Sakkalans born to humble origins. The story of his battle with the False Dagon is especially inconsistent. Some say Erishkigal opened the gates of the underworld, granting him command over a legion of the dead. Others believe she grew her champion to immense size to fight the abomination on equal terms. Still more believe he was swallowed into its foul gullet and killed it from the inside. Also, the exact relationship between Ur-Sharadin and Erishkigal is a matter of some contention. It is often told that their relationship went beyond that of warlock and patron. Stories tell that the beautiful goddess and the peasant hero were not just lovers, but deeply in love as well.
Alignment
Neutral Good
Species
Honorary & Occupational Titles
Twice-Born, Champion of Dagon, Herald of Erishkigal, Hero of Sakkal
Circumstances of Death
Murdered (first), Natural causes (second)
Children
Sex
Male
Eyes
Brown
Hair
Brown
Skin Tone/Pigmentation
Tan
Height
5 ft. 10 in.
Weight
180 lbs.
Aligned Organization
Remove these ads. Join the Worldbuilders Guild
Comments