Void Walkers Project Organization in custom Void Walkers | World Anvil
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Void Walkers Project

A research organisation instituted by several Coalition member nations, seeking and utilising a highly experimental and still poorly understood soul-manipulation technology that seems to stray into the realm of magic.

Structure

Ops Team
While there is precious little formal organisation in the VW-facing side of the Void Walker Project, specialties and responsibilities do exist to help their vast headquarters run smoothly. The executive control of the Project remains with a specially selected team of senior officers of numerous backgrounds and nationalities. Currently known members are:   Coriane Raelyn - Leader of Operations Team
Maya Ilysiaan - Chief Engineer
Maino Summer - Chief Logistical Officer
Gaala Val Sel Uen - Chief Security Officer   Void Walkers
The void walkers themselves are, by the standards of most militaries, unmanageable. A single individual could at any point choose to fly away and conduct naval operations entirely on their own, requiring no personnel and no collusion with others. While military ranks and command of their own hulls are ocasionally given to VWs, they are effectively a breed of their own and outside the typical command structure.   A Void Walker will typically answer directly to the Ops Team, who employ a light touch for their circumstances, and will respect or follow the directives of their original donor faction as well. Some more militaristic VWs might remain serving officers in their donor faction's navy and consider themselves on loan to the Project.   Awakening Dock Personnel
A mystery even to others in the Project, the scientists and engineers who operate the awakening facilities aboard the Samantha are responsible for the most important and secretive functions the Void Walker Project provides. The awakening dock personnel rarely mix with the rest of the crew, although no one is sure why.   Biotugs
A relatively recent addition to the Project, the biotugs are a number of budding fruit harvested from the void walker bioship Everjoy after her exposure to a malfunctioning terraforming project, and were found to be intelligent and helpful almost from birth. As they are VWs in their own right, with a bioorganic void-capable body and a juvenile dryad form, the Project's personnel felt it better to aim the young organisms at useful problems to help them burn off some energy.   The gradually increasing count of biotugs split their time between schooling and helping with various minor dockyard or repair tasks. They remain clumsy but enthusiastic, and many operators or void walkers will make use of their skills wherever a helping tendril couldn't do too much damage.   Support Crew and Civilians
Operating a Voidforge class supercarrier takes a lot of kitsunepower, and Samantha is no exception. Engineering staff, maintenance crews, repair and fabrication personnel, security details, caterers, janitors and more are all engaged to keep the Project operational day to day, of numerous species and nationalities.   In addition, Samantha is equipped with enough freight capacity, as well as unused auxiliary crew spaces, to accept a permanent civilian commercial district on board. Here crew, VWs, and visitors can seek amenities far beyond that available to a military ship's own commissaries. Small business restock from their home cultures at some expense or else resell local goods wherever traffic can reach the headquarters.   It has been theorised that this civilian quarter is a deliberate ploy by the Coalition powers, in order to give local economies a chance to acclimatise to nonhumans wherever Samantha chooses to go.

Public Agenda

While its founding principles are strictly founded around research and investigation, the Void Walkers Project typically consists of armed vessels or outright warships of numerous types and origins. Their primary stated goal remains to investigate the functions and consequences of VW technology in a range of circumstances and from a range of available technological bases.   Due to their martial capability and lack of clear nation of origin, the VWs have also found use as a small but diverse military vanguard for the Coalition, as a varied peacekeeping and antipiracy force in the area, and as a state-sponsored mercenary cadre for one organisation or another as the situation requires.   An unusually high proportion of new additions to the stable of vessels come from recently contacted civilisations. As a result, the Project is considered a useful yet unofficial diplomatic meeting place and a haven for vessels orphaned from their distant homeworlds. It is rumoured that the autotranslation software and cultural databases found aboard the Samantha are some of the most comprehensive in the known galaxy.
Type
Adventuring Party
Ruling Organization

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