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Mizzrimus

Mizzrimus is a nation that holds the key to Magic well beyond our normal understanding, led by the Mizzrym family of the Underdark of Dwarovar.  

Structure

The nation is directly governed by the High Arcanum, but even they have to answer to the Mizzryms at the end of the day. Ranking inside the nation is highly influenced by one's magical abilities, even the Arcane Lords (the Rulers of the settlements) are required to be powerful Mages.   ORGANIZATION CHART NOT AVAILABLE

History

The nation was born during the Mizzrym - Ozr'ink debate, wherein while the Ozr'inks took over the Violet Throne, the Mizzryms had to found their own nation - sweeping all that stood in their wake of destruction.

Demography and Population

Originally a Drow population that turned into a well-mixed, but still majorly Elf population today.

Military

They have an army of powerful battlemages - these Mages are adept both at close and long range. Although they prefer quick surprise attacks and not risking more Mana than necessary.

Religion

There are many followers of the Church of the Old Gods amongst them. The citizen are free to worship whichever pantheon they wish.

Foreign Relations

They are feared as the ones that hold Magic more powerful than what we thought possible. Thankfully they seem to be rather careful with using it, and prefer peaceful coexistence with other nations.   Diplomacy Diagram not available

Long live Mizzrimus

Founding Date
813 AoC
Type
Geopolitical, Magocracy
Capital
Predecessor Organization
Ruling Organization
Government System
Magocracy
Power Structure
Federation
Economic System
Mixed economy
Currency
Official State Religion
Official Languages
Related Ranks & Titles
Notable Members
Related Ethnicities

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Age of Civilization

Age of Ruanon

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