Sei Hagirim
Sei Hagirim (Sea Hags) are a powerful subtype of Okkurim and are protectors of rocky coastlines, sea caves, and secluded beaches. Of all the types of Hagirim, Sea Hags are perhaps the most malevolent and unsightly. They generally are extremely obese, have bluish, wrinkled, tough skin that is sometimes scaly, their hair is long and stringy hair, and their limbs, hands, and feet are malformed and distorted. Their faces are ugly, wrinkled, and evil, with sinister, reddish eyes.
Unlike other Hagirim, Sei Hagirim do not appear to Humans and other sentient species as young Human or Elvirim women; rather, they appear as young, beautiful Seimanne females.
Like other Hagirim, Sei Hagirim are not at all Human in thought or behavior. They are cunning, malevolent, dangerous, and powerful. They have significant magical powers of beguilement, illusion, druidry, thaumaturgy, and necromancy. Stories say that they usually eat Humans, Elvirim, Dwarvirim, and Seimanne they capture. They often capture sailors through enchanting songs, luring ships onto rocks where they are smashed and sink.
Basic Information
Anatomy
Sei Hagirim are shapeshifters. In native form, they look like obese, blue-skinned, scaly, old, and ugly women. When they choose to, they can also appear to sentient species as very beautiful and voluptuous young Seimanne women.
Genetics and Reproduction
Sei Hagirim are semi-immortal beings, so they do not reproduce or grow in the physical realm. They can be killed, though it is very difficult to do so. A Sei Hagirim that is killed is not permanently dead, but is banished to The Void to be reanimated at some other place and time.
Ecology and Habitats
Sei Hagirim are found in sea caves and grottos along secluded coastlines, generally far from the habitations of Humans, Elvirim, Seimanne, and other sentient species. The presence of a Sei Hagirim in a sea cave or grotto distorts it, deforming and warping the plant and animal life, permeating it with energy from The Void. The dead may spontaneously rise, and specters, walking skeletons, ghosts, and zombies haunt the area. Other species sympathetic to Void energy are drawn to the area, so the haunts of Sei Hagirim are crawling with poisonous plant, animal, and sea life, snakes, frogs, sharks, stinging jellyfish, and so on.
Dietary Needs and Habits
Behaviour
Sei Hagirim dwell in and are in some sense part of the coastlines, sea caves, and beaches where they are found. They are volatile, dangerous, and murderous, driven by malice and hatred. They use their powers of shapeshifting, beguilement, and illusion to capture, kill, and eat Humans, Elvirim, and other humanoid species. They hate and kill Orkrim on sight, but do not eat them, as Orkrim flesh is abhorrent to them. They often target sailors, luring ships and boats to their doom using hypnotic songs and illusionary appearance as beautiful Seimanne females in order to capture and eat the crew. They are especially fond of Seimanne flesh; though Seimanne are resistant to their magic, so are difficult prey.
Additional Information
Social Structure
Sei Hagirim are mostly solitary, but some live with or near one or more other Hagirim in a group known as a coven. They refer to the other Hagirim in the coven as sisters. The coven may include Mirra Hagirim and San Hagirim, but rarely.
Facial characteristics
Sei Hagirim look like bluish-skinned, ugly old Human or Elvirim women. Their skin is rough, wrinkled, and often scaly, with frequent warts, bumps, and blemishes. Their hair is stringy and unkempt, brown or blond. However, when they want, they can appearing as beautiful young Seimanne females with beautiful, symmetric face, large eyes and fine features.
Geographic Origin and Distribution
Sei Hagirim are found in caves and grottos along rocky coastlines through out Derkomai, especially in warmer climates.
Average Intelligence
Whether or not Sei Hagirim have intelligence, as it is typically understood, is debatable. They do not share the goals or desires of mortal sentients. They do not create nor reproduce. They are deeply hostile and malevolent toward Seimanne, Humans, Elvirim, Dwarvirim, Orkrim, and all other sentient species. They regard Seimanne, Humans, Elvirim, and Dwarvirim as prey, but have only contempt and hatred toward Orkrim. Although their intelligence, as it is usually understood, may be debatable, there is no doubt about their cunning, deviousness, and magical abilities. They are especially hated and feared by the Seimanne, as they are more often in contact with them.
Perception and Sensory Capabilities
Sei Hagirim are able to sense when a being enters their domain. They can sense the thoughts and emotions of fish and animal life living near them and direct their actions. Through druidic magic, they can manipulate plant, fish, and animal life around them.
As a higher order of Okkurim, Sei Hagirim are also able to beguile most Humans, Dwarvirim, and many Elvirim. Few people are able to resist the charms of a Sei Hagirim; though it is said that some Elvirim and most Seimanne can. Those beguiled by a Sei Hagirim are completely under the Sei Hagirim's power and will do whatever it/she tells them to do. However, if the Sei Hagirim directs actions completely out of character, the beguilement may be broken.
Civilization and Culture
Common Dress Code
Sei Hagirim usually wear no clothes or wear some rags taken from their victims.
A Sei Hagirim (Sea Hag) by Peter Nelson (Zero Sum Games)
A Sei Hagirim (Sea Hag)
Lifespan
Semi-immortal
Average Height
5' 4" (162.5 cm)
Average Weight
220 lbs. (100 kg)
Average Physique
Sei Hagirim in their native form appear to be obese, though that is their normal physique, as they are adapted to life in ocean waters. They are relatively short when standing, have bluish skin sometimes covered in scales. Their limbs are grotesque and mishapen.
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