Session 20: An Errand for a Tree Events
Miscellaneous
2020KC
15/11
11:00
2020KC
15/11
14:00
In the hunt for trolls they find a treant in need of some rotgrubs.
Trolldeth Forest North of
Wide Berth on
Kampos
table talk about Fine Quality Ammunition
also, ammunition of exceptional quality that
Barlo and Shadow bought -- there is a 50% chance you can recover all instead of just 50% of the
Fine Quality Ammunition.
The party looks at the
Dead Displacer Beasts, and they peruse the
Monster Hunting Guide for some info and input from
Bastion Bladesinger and
Calliope Galanodel -- they realize these things are from the
Feywild. They were used to capture and hunt certain animals. They are intelligent and escaped.
They despise
Blink Dogs, which will attack them on sight.
They like to hunt not just for food but also for fun.
They took a few parts from the
Beasts:
Bastion: 3
Displacer Beast hides, 1 tentacle
Shadow: Tentacles failed on 1 - can be used as a whip, needs some crafting to become a whip+1 (mastercrafted)
Teeth, Canines (12, 6 uppers and six downers)
As
Bastion asks if anyone has a vial or bottle, the party sees something up in the tree which looks like it might have been what they were feasting upon. It is a
Dwarf in shredded
Leather Armor with clean boots and a nice sword.
The rations in the bag are torn, but there is also a box in the pouch.
Shadow begins to dig through his belongings, but then
Bastion says to bring it down, and
Barlo says to throw it down.
"CATCH!",
Shadow yells to
Barlo as she dislodges the body from the branches, and as the carcass drops onto
Barlo, he grabs it without a problem and sets it down.
Shadow investigates the branches a bit longer but finds nothing more than some fur pointing out how the
Beasts were up here.
Bastion looks at the gear and notices how the boots and shortsword have an arcane presence about them.
They find:
In this time, it counts as a short rest.
Shadow attunes to the shortsword after asking (with a mild threat) for them, and since
Sas has a bit of an issue with stealth, the party gives her the
Boots. She struggles a bit but gets them on, and they resize to make themselves very comfortable.
Shadow looks at the box. It is sealed.
Shadow shook the box. It sounded like a bit of a sloshing sound, slight in glass, and it was muffled by wrapping. She says there is an address, and maybe the party should deliver it.
The party is ready to start to look for the possible
Trolls again.
Bastion finds some possible tracks going North…
Being "stealthy," the party follows the tracks until they seem to end.
Shadow listens to the surroundings with her
Tabaxi heritage and the
Ranger training -- she hears some rustling coming from behind a thick row of trees. She climbs up the trees and peers through to see a sizeable moving tree.
Sas and
Calliope notify the party that
Treants are guardians of the forest. Druids have a close connection with
Treants. They tend to donate
Potion of Fire Resistance to them to honor them, help them, or for favors.
Bats and violent
Plants tend to help protect them. They can also animate
Plants and trees around them. They are also aware of events even miles away.
Sas goes to the tree, and in Common, she greets him. "Hello, my name is Sas - What's yours?"
He responds in Druidic - "Are any in your party a Druid?"
In Druidic, she responds she is a Druid.
"it's good to have druids come in here; I have not seen one in some time. I am in need of some help, but it seems you are looking for something."
She says they are looking for Trolls.
"Interesting. I might be able to help. I am in need of Rot Grubs."
Shadow: "eww"
Sas: "what are Rot Grubs?"
Eldertwig: "I am affected by Tube Wilt, and the rot grubs help get rid of it.
Calliope asks about a possible cream solution since the Rot Grubs can be very dangerous if they touch Living skin.
He says he knows of a powerful Troll and his friends who have some Grubs; he is unable to handle it.
Sas asked about a possible reward, and the Eldertwig offered his Treant Draught for the party.
An accord is made, so he opens a path through the trees to the East, telling them of the hillside with the hidden door.
They find the hill, and without any issues, they see the open secret door.
At the entrance, they hear nothing, and so
Shadow peeks in to see many broken jars and pots, as well as the stench, is getting worse. As they enter,
Shadow sees a large carcass, and it is being devoured by the grubs.
As they came into the large chamber, they noticed the smell was so bad that it was strong enough to cause a bit of sickness.
Both
Shadow &
Calliope use their Mage Hands in an effort to cup up the
Rot Grubs. Instead of cupping them, it agitated them a bit.
Calliope was thinking of using
Prestidigitation for a rotting flesh smell at the jars to attract them to the jar.
After they were able to scoop up the grubs into a jar,
Calliope used some cud to make a seal. Then as they went further into the caverns to find a
Troll, the smell finally got to Calliope.
Arktos did some recon, and he came back.
Shadow used to talk to animals, and he tells her there is a huge
Troll gnawing on something.
The team explores the Northernmost chamber and finds a Large
Rock blocking another room and a shallow, stagnant pool.
Shadow sneaks ahead and sees him return to the party to plan an attack -- luckily, the
Troll did not hear them.
She plans to draw him out. So she hits him. This gigantic
Troll has this thin headband stuck to his head.
The Battle:
Combat Round 01, Not finished?
R.1
The party was surprised as the
Troll teleported, something one does not usually see. He also had a misty green funk about him. He also seemed able to do some spells. … The fire spells from
Bastion kept his HP recovery at bay, and
Vicious Mockery from Calliope hurt his attacks.
Then
Barlo grabbed the headband and was able to take it off the
Troll… he now seemed unable to cast.
Bastion put it on and realized that they had a
Headband of Intellect
It then attacked
Barlo with a Crit after missing the first attack (almost a crit if it wasn't for
Calliope's spell).
Shadowblade...
☠️ Calliope
☠️Bastion (confirmswith fire)
t Combat Experience: 2900 (580 Each) | Total: 8580 (Next Goal: 14,000) t
Bastion finds a key and a lockbox that was his pillow. Bastion took out the
Troll's heart.
After the fight, they went back towards
Eldertwig but ran into Vedergrime's friends coming back with a
Deer over their shoulder.
The Battle:
Combat Round 01, Not finished?
R.1
The party was surprised as the
Troll teleported, something one does not usually see. He also had a misty green funk about him. He also seemed able to do some spells. … The fire spells from
Bastion kept his HP recovery at bay, and
Vicious Mockery from Calliope hurt his attacks.
Then
Barlo grabbed the headband and was able to take it off the
Troll… he now seemed unable to cast.
Bastion put it on and realized that they had a
Headband of Intellect
It then attacked
Barlo with a Crit after missing the first attack (almost a crit if it wasn't for
Calliope's spell).
Shadowblade...
☠️ ☠️ ☠️ Bastion (confirmed both with fire)
☠️ Sas
t Combat Experience: 3600 (720 Each) | Total: 9300 (Next Goal: 14,000) t
**Left in Trolldeth Forest on the way back to Eldertwig **