Rogue
Rogues are stealth experts, who prefer to fight using dirty and underhanded tactics. They gain bonuses while attacking enemies who cannot properly defend themselves. They also gain a large number of skill proficiencies, and a high number of skill points to spend on them. Rogues make excellent scouts and can handle almost any non-combat task with proper training.
Assassins, fallen paladin detectives
Corsairs, gains psychic magic but is less stealthy
Inquisitors, divine rogues that enforce their faith wherever it is needed
Night Sappers (Goblins only), rogues that utilize tinker grenades
Nightblades (Paragons only), rogues that gain minor ranger training
Ninjas, rogue monks that are unconcerned with martial arts
Solitaires (Males only), versatile rogues who train to become fully self-sufficient
Swashbucklers, fighting rogues that give up some stealth for superior combat prowess
Tricksters, arcane rogues that use magic to confound foes
Ascendant Taari
Cyborgs
Living Legends
Rusalka Lords
Umbralites
Vampire Lords
Classes
Thieves, the default roguesAssassins, fallen paladin detectives
Corsairs, gains psychic magic but is less stealthy
Inquisitors, divine rogues that enforce their faith wherever it is needed
Night Sappers (Goblins only), rogues that utilize tinker grenades
Nightblades (Paragons only), rogues that gain minor ranger training
Ninjas, rogue monks that are unconcerned with martial arts
Solitaires (Males only), versatile rogues who train to become fully self-sufficient
Swashbucklers, fighting rogues that give up some stealth for superior combat prowess
Tricksters, arcane rogues that use magic to confound foes
Recommended Prestige Classes
SicariiAscendant Taari
Cyborgs
Living Legends
Rusalka Lords
Umbralites
Vampire Lords
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