Whitecrown
Whitecrown sits atop a grand peak on the island across North Hook channel from the city proper. From this lofty height, the Lord Governor’s stronghold oversees all, flanked by the grand estates of the most powerful nobility and the extravagantly appointed campus of Doskvol Academy. Whitecrown is a rich and rarefied world unto itself—most citizens live out their entire lives in the city without ever once crossing the bridge to the glittering spires of wealth and power there.
Defences
A lot of Bluecoats.
Assets
Rich people.
Guilds and Factions
Bluecoats - The City Watch of Duskwall, tasked with upholding the law. Known as the meanest gang in the city. Corrupt, violent, and cruel.
Spirit Warden - The bronzemasked hunters who destroy rogue spirits. Also run Bellweather Crematorium and research artifacts scavenged in the deathlands. Membership is secret.
Architecture
Streets: Broad, polished stone, brightly lit to near daylight by a riot of warm electric lights. Whitecrown Boulevard, Swancrest Avenue.
Buildings: Grand, elegant facades; landscaped terraces, balconies, and elevated walkways connecting bright marble buildings with inlaid platinum and gold details.
Type
District
Inhabitant Demonym
Rich people.
Location under
Included Locations
Characters in Location
Remove these ads. Join the Worldbuilders Guild
Comments