June's Guild report - 0.1.4 agf
Hunt for the Forgotten
June Woodshimmer was following an investigation into why Elaine, an ice witch recently encountered by the guild, was losing her memories. Her search led her to Fangflower Bay where she did not find answers and was distracted by a new quest. A group of pirates have been kidnapping children of elven blood. As an elf herself, June had to find a way to rescue the children.
Six members of the guild were more than happy to help out, meeting up with June in one of the local inns to investigate the pirates and wait for the opportunity to strike. Unfortunately, pirates aren't the most welcoming lot and this particular crew wasn't going to let go of their secrets easily. Even their ship is one of illusions. After two failed games of cards, two failed attempts of bait and a street brawl or two, the party eventually found their way to the mysterious ship, invisible to all those not on its deck. After a battle of pirates (who mysteriously turned to ash) the group were able to rescue the children and help them relocate to safer a location.
But the captain was never found, and one girl is still missing. Three girls refuse to go anywhere until their sister is found, and June will leave no elf behind.
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