The Thurum Empire is the earliest known Dwarven empire built below the surface creating an entire infrastructure underground that most surface dwellers are largely unaware of.
The first Elven Empire of the Athalia sprawled a majority of Eldarias and some of the coasts of surrounding continents. What caused it to disappear is lost to history.
A great quake crippled and practically destroyed the Athalian and Thurum Empires.
The Human Maldacian Empire begins expanding throughout Eldarias, centered from the capital in Anestia.
To Escape the Maldacian expansion, a collection of human tribes from the region of Delrenor known as the Hildish head west across the sea to settle the massive verdant island now known as Hildenor.
Evil beings from the depths of the earth emerged from the caverns below Dehg Tarem. The disjointed dwarven clans stood no chance at halting the invasion at their doorstep and the Vilebrood overwhelmed and began ravaging the rest of Hildenor.
In response to the Vilebrood Invasion, an order of knights formed within the borders of Hildenor. Members of the Sentinels swear an oath to protect their homeland from all threats, both internal and external. The order does not answer to any one lord or government, accepts all proven warriors who wish to join for the greater good. The Sentinels can command the armies of all major political powers of Hildenor under one banner to fight those threats.
Reaching the central plains of Hildenor and finding the beautiful Elven city of Hyrun'Thalor, the Maldacians attempt to open trade relations with the Sun Dominion.
Orc-kin colonists from Zanbazeth found their way north to Hildenor in an attempt to colonize. They faced heavy opposition from a united Hildish army with support from the Sun Dominion and the Four Hammer Conclave. When the Emerald Sentinels made a final push, the Orc-kin surrendered and were offered the southern area now known as Tuktav as a peace offering.
A Mysterious celestial object appeared in the sky above Eldarias, many times larger than the moon. The appearance caused an upheaval in the sea and earth, knocking humanity practically back into the Stone Age. Having survived the Great Quake nearly 500 years prior, the elves and dwarves of Hildenor managed to stay relatively unaffected, though travel by sea became nearly impossible, collapsing many governments and economies that relied on such for trade.