Multi-Actions

Characters can perform up to three actions on their turn. Each additional action beyond the first inflicts a −2 penalty to all actions. Taking two actions, for example, incurs a −2 penalty to both, and three actions is a −4 penalty.   Wild Cards get their Wild Die on each action as usual. All actions must be declared at the start of the turn and before any dice are rolled. Penalties remain even if a later action doesn’t happen (usually because it was dependent on an earlier success).  

Movement and Multiple Actions

A character may perform multiple actions at different points in his movement.  

Free Actions

Multi-Action penalties do not apply to free actions, and free actions never inflict a penalty on other actions.

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