+2 to Notice rolls.
(A-d8) || Ignore –2 penalty when making Trait rolls with off-hand.
(Shooting-d6) || One free reroll on a d4 NAT 1 ammo die
(Sp-d8) || Enemy arcane skills targeting the hero suffer a −2 penalty; magical damage is reduced by 2.
(Arcane Resistance) || As Arcane Resistance except penalty is increased to −4 and magical damage is reduced by 4.
+2 to Common Knowledge and networking with upper class.
(V-d6) || +1 to Performance and Persuasion rolls.
(Attractive) || +2 to Performance and Persuasion rolls.
Gain Strength and Toughness when Shaken or Wounded
(Sp-d6) || +2 to Fear checks and –2 to rolls on the Fear Table
(St-d6, V-d6) || Size (and therefore Toughness) +1. Treat Strength as one die type higher Minimum Strength to use weapons, armor, or equipment.
(St-d6, V-d6) || Link Athletics to Strength instead of Agility (including resistance).
(Sp-d8) || Free reroll when using Persuasion
(Sp-d8) || +2 when spending a Benny to reroll a Trait roll
+1 Persuasion rolls when recognized (Common Knowledge), double usual fee for Performance
(V-d8) || +2 Vigor when rolling for natural healing; check every 3 days
(Athletics, Fighting, or Shooting-d6) || Free reroll when failing to track (Survival) or attack against a particular type of foe
(TBA) || Free reroll when resisting enemy powers
(A-d6) || Pace +2, increase running die one step
(Taunt-d6) || The character may use their Taunt skill instead of Spirit on Fear checks. On raise; +1 support to allies Fear checks.
(Sm-d6) || Character has d6 in languages equal to half her Smarts die.
+1 Benny at the start of each session.
(Luck) || +2 Bennies at the start of each session
(A-d8) || The hero may discard and redraw Action Cards of 5 or lower
(Sp-8) || When Shaken, the hero may still take a single action at a -2 penalty
Character starts with three times the starting funds ($750) and has an increase salary
Character starts with five times the starting funds ($1,250)
(WC, Sp-d6, Occult-d6) || Start as Seasoned (1 rank higher). Gain 4 Advances. Trade off; roll on the bad luck table. Effect is permanent.