Chult
Geography
The Jungle
It was said by many that the jungles of Chult were the most dangerous places in Faerûn. The plants were intelligent predators while the predators themselves were massive and armed with huge teeth and claws. Insects bit and stung travelers almost constantly, the heat and humidity were almost unbearable and the undergrowth contained a multitude of poisonous snakes. Worst, however, was the disease that ran rampant in the area. Most things in the jungle had some sort of illness or parasite and it was very easy to catch such illnesses off them. Even the water was tainted and had to be boiled if it was to be drunk. On top of all this, the intelligent creatures that eked out an existence in the dense foliage were perfectly happy and sometimes went out of their way, to track travelers in order to hunt them down and kill them. Yuan-ti, batiri, and other species that have learned to survive in this place needed food; adventurers would tend to suit that need nicely. Yet those adventurers kept on coming in their droves to the Chultan jungles as rumors of endless veins of gold, huge gems and ruined empires stuffed to the brim with magic and riches kept surfacing in taverns across Faerûn and many were willing to brave the dangers of the jungle for a slice of that fabled wealth.Peaks of Flame
The Peaks of Flame were the abode of salamanders and other creatures of fire. The peaks were also said to sit over a pair of iron doors that led to the Fugue Plane, the world of the dead. Legend had it that at the end of the world Dendar the Night Serpent would tear down these doors and break through into the world.Valley of Lost Honor
In the thickest parts of the jungle lay the Valley of Lost Honor, once the last refuge of the Eshowe before they were destroyed. Legends said that all of their wealth was left behind in caves in the valley, while more sinister legends claimed the evil deity of Eshowdow, resided there, recruiting followers and planning revenge.Wild Coast
The jagged and treacherous coast of southwestern Chult created a hazard for ships, and merchants from northern Faerûn have learned to give it wide berth. Fearing not only the cliffs, sailors spoke of whirlpools, freak storms, aquatic monsters, flying dinosaurs and giant eagles. A few brave (or foolish) fortune sought to explore the caves along the coast, hoping they would lead into rich mines under the jungle.Fauna & Flora
Aside from humans, wild dwarves, goblins, aldani, pterafolk, bullywugs, and lizardfolk also inhabited the land. Exotic creatures as chuuls, hydras, nagas, troglodytes, trolls, and wyverns existed in smaller numbers. The dominant predators of the land were the dinosaurs, who were worshiped by many of the natives as aspects of the primordial Ubtao.
History
Much of what was formerly known as the Chultan Peninsula was drowned hundreds of years ago. The yuan-ti kingdom of Serpentes fell in the course of the change, the kingdom of Samarach was submerged, and the city
of Mezro collapsed into the earth, its population scattered.
Principal factions in Chult now include the yuan-ti survivors of Serpentes (mostly in the east), the spellscarred of Samarach, savage tribes (mostly in the northwest), human-run strongholds along the northern coast, and strange
creatures from across the Trackless Sea that have begun to colonize the Mistcliffs.
In the Year of Blue Fire, the Chultan jungle was interpenetrated by pockets of Abeiran landscape that now lie scattered in the skies and the forests. Strange, savage behemoths now prowl the shadowed jungles and wandering motes alike. Several Chultan tribes were hunted to extinction by these voracious new predators; those that
remain have learned new methods of coexistence
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