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The Gamblers' Run Formed

Criminal Activity

1390AG
7
13AG
7


In 1390AG, a group known as The Gamblers' Run was formed.

These people were made up from members of families who took advantage of the third and then caused the fourth invasion of The City.

They had for ten years in a row been tasks to travel through Kutloc and place a flying creature craved of rowan wood into the well within The City. They grew disheartened by the lost and dismemberment of family members.

They turned it into a 'game' where they were not taking part, and could bet on which 'token' would win. The rules changed over time.




In Pex the 7th month of 1390AG, a group known as The Gamblers' Run was formed.

These people were made up from members of families who took advantage of the third and fourth invasion of The City. Many moved away once wealthy enough to travel, heading around the encroaching Feywild Expanse, to the western parts of Kutloc.

They had for ten years in a row been tasks with craving a flying creature out of rowan wood. There were to be compartments inside the the creature, to hold a 'conductor' stone as well as six elemental stones. Then one member of their family had to travel from the West side of Kutloc throught the Feywild Expanse, collecting the elemental stones and the condusting stone, to place the wooden creature in the well of The City.

For ten years in a row, each family had members die or be dismembered. They decided to not let that continue.

They never knew who they were tasked by. Each time The Enchantress Ezmia approached a certain family, she came in the disguise of one from their race and usually with one family member she had managed to befriend. Her goal was to cause extra trouble for Melora The Wild Mother, which would keep her from stopping The Enchantress' own plans.

The Gamblers' Run turned it into a 'game' where the 'board' was Kutloc, where 'tokens' would run to complete the task. Best of all, they were not taking part. At first, they each would bet on which 'token' would win. However, it so became a "my-race-is-better" type thing. New rules were put in place.

After another six years of using Kutloc locals, they found that different members of The Gamblers' Run were either related to or knew most people on Kutloc. So they decided to hire mercenaries to collect people to be tokens, from the large continent of Malnax.

NOTE The Goliath family of Hidehearts joined The Gamblers' Run in 1400AG. It was the knowledge that Kelt Hideheart, guided by Hecate Darkmoon, gained from his sister Kivu, that encouraged him to plan the Goliath attack on Labés City. Successfully placed himself in charge of the magical protected city.


Related Location
Labés City
Related timelines & articles
Historical Timeline of the City