Elf
Basic Information
Anatomy
Elves are a humanoid race, standing on two legs, and possessing two arms. Elves have four fingers on each hand; three fingers and a thumb.
Genetics and Reproduction
Elves sexually reproduce, much like humans.
Growth Rate & Stages
Physically, elves reach maturity around the same time as humans, however, elven society will not view one as an adult until they have completed a flianam (flianaːm), or a trial of age. These can take up to several decades and are assigned around the point of physical maturity (ie. 17-20).
Biological Cycle
Elves hair and eye color will shift slightly from season to season. For some this is as simple as a lightening or darkening of the base color, where others can change dramatically, even as extreme as going from brown, to purple, to green, to red, and back again over the course of the year.
Additional Information
Social Structure
Like humans, elves tend to live in groups, working together to better themselves. Being arcanely gifted, elves place a high level of value on magic and ones ability to control its chaotic swells of power.
Facial characteristics
Elves tend to have large, round eyes, and long pointed ears.
Geographic Origin and Distribution
Elves are most common in the Royal Coast through the Marlcroft Sea.
Perception and Sensory Capabilities
Elves larger eyes allow more light to come in, which originally allowed them to hunt in the night, gives them darkvision and a keener ability to see. They can see further, and with more clarity than a human. Their longer ears also allow them to pick up a wider range of sounds than humans are normally able to perseive.
Civilization and Culture
History
The elves were an offshoot of the eldar, or speinod, the first race to walk on the face of Evelire. The eldar were more fey than not, and roved the world in defense against the demons making an attempt to invade the realms of the gods. Eventually, the elves sprang up, and sought to follow in the ways of the eldar, but lacking immortality like their predecessors, the elves fell behind.
By the time the eldar finally passed on, the elves had become fully there own, however still calling themselves the fleirnod (flei̯rnod), or the hope of the eldar. The Neinn civilization rose from these fleirnod and the elves flourished. Their innate connection to the magics and close study of the eldar magic allowed the Neinn to use magic in ways completely unknown to modern scholars. What little remains of ancient Neinn ruins leave many baffled. Like the hedron fields in western Nedesdia, or the Crystal Spires in Sein, or the Light of Dartara. What powers them? What was there purpose? We may never know. However, their existence is nearly all that remains of the Neinn, as at some point, the elven civilization collapsed in an even only known as the Precvim (prekwiːm). The Neinn cities were abandoned, knowledge almost all lost.
By the time the Parzi arrived, the fleirnod had barely risen above the wild feyfolk, living in small villages with only loose governmental structures. The introduction of humankind, and their veracious drive to change the world around them at an alarming rate forced the elves into action to simply survive against the invading foreigners. During the age of the Feddissians, the elves Were divided along the Royal Coast, leading the elves in the north to become the wood elves, who eventually came to found modern day Sein, and the high elves in the south.
The wood elves were content to just avoid the new race and their destructive tendancies, however, the high elves sought to fight them and drive them back across the Dartara. This war was a major factor in the eventual collapse of the Parzi. Many of the Parzi people were subjugated by the high elves who came to control much of the norhtern Royal Coast. Some fled north into the Krictis region.
The wood elves in the north were content, living in their trees and amongst the feyfolk, until the Maywar, were the two largest wood elf factions went to war over control of the Neinn Crystal Spires. The Coirud (kio̯ruːd) tribe eventually defeated the Peixicons (pei̯ksikons). The war was brutal and final. When the Coirud won, they force the Peixicons into the the iolgiu (io̯lgiu̯) forest, the forest of giant fungus. Many of the Peixicons fled into the underdark to escape the dangers of the iolgiu, and this led to the drow, or dark elves.
By the time the eldar finally passed on, the elves had become fully there own, however still calling themselves the fleirnod (flei̯rnod), or the hope of the eldar. The Neinn civilization rose from these fleirnod and the elves flourished. Their innate connection to the magics and close study of the eldar magic allowed the Neinn to use magic in ways completely unknown to modern scholars. What little remains of ancient Neinn ruins leave many baffled. Like the hedron fields in western Nedesdia, or the Crystal Spires in Sein, or the Light of Dartara. What powers them? What was there purpose? We may never know. However, their existence is nearly all that remains of the Neinn, as at some point, the elven civilization collapsed in an even only known as the Precvim (prekwiːm). The Neinn cities were abandoned, knowledge almost all lost.
By the time the Parzi arrived, the fleirnod had barely risen above the wild feyfolk, living in small villages with only loose governmental structures. The introduction of humankind, and their veracious drive to change the world around them at an alarming rate forced the elves into action to simply survive against the invading foreigners. During the age of the Feddissians, the elves Were divided along the Royal Coast, leading the elves in the north to become the wood elves, who eventually came to found modern day Sein, and the high elves in the south.
The wood elves were content to just avoid the new race and their destructive tendancies, however, the high elves sought to fight them and drive them back across the Dartara. This war was a major factor in the eventual collapse of the Parzi. Many of the Parzi people were subjugated by the high elves who came to control much of the norhtern Royal Coast. Some fled north into the Krictis region.
The wood elves in the north were content, living in their trees and amongst the feyfolk, until the Maywar, were the two largest wood elf factions went to war over control of the Neinn Crystal Spires. The Coirud (kio̯ruːd) tribe eventually defeated the Peixicons (pei̯ksikons). The war was brutal and final. When the Coirud won, they force the Peixicons into the the iolgiu (io̯lgiu̯) forest, the forest of giant fungus. Many of the Peixicons fled into the underdark to escape the dangers of the iolgiu, and this led to the drow, or dark elves.
Natively known as: Fleirnod (flei̯rnod)
Genetic Descendants
Lifespan
750 years
Average Height
1.5-1.8 m or 5-6 ft
Average Weight
59kg or 130lbs
Body Tint, Colouring and Marking
Elven skin tones tend to fall into the same range as humans, with most high elves, hailing from the more northern Marlcroft region, having paler skin, and the wood elves from the Royal Coast possessing darker skin tones. The dark elves have stark white skin from their centuries in the underdark. The sea elves have a slightly blue tint to their skin. Elves hair color typically falls into the browns and blonds, but some will have reds, blues, greens, or purples.
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