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Baldur's Gate

Baldur's Gate, also called simply the Gate, was the largest metropolis and city-state on the Sword Coast, within the greater Western Heartlands. It was a crowded city of commerce and opportunity, perhaps the most prosperous and influential merchant city on the western coast of Faerûn. Despite its long-standing presence as a neutral power, the leaders of Baldur's Gate were members of the Lords' Alliance of powers in the west.   The strong peace-keeping force known as the Watch, along with the presence of the powerful Flaming Fists mercenary company, kept the city generally peaceful and safe. This inherent sense of security allowed the Gate to keep a tolerant and welcoming attitude towards outsiders, whether they were wealthy merchants, poor refugees or, as it historically attracted, less-scrupulous individuals such as pirates and smugglers.  [From forgottenrealms.fandom.com]

Demographics

Demographics

Adventurers were a welcome presence in the Gate, many of whom came from the far corners of Toril to seek opportunities for fame, fortune or whatever alluring endeavor presented itself. Even those from unlikely walks of life found themselves enticed by the stories that filled the city's taverns and inns, giving in to the temptation of thrill and excitement.   Many lower and working-class individuals lived in the streets of the Lower and Outer City regions. While low-skilled laborers and dock-workers ensured goods arrived to their destinations in the Gray Harbor, tradesfolk such as tanners, smiths, garment-makers and the like produced their goods throughout the city. The industry of these laborious individuals drove the economy of the greatest mercantile power of the Sword Coast.   The merchants of Baldur's Gate were famous across the Realms for their heroic work ethic, keen sense of business and outright gumption.   The wealthy patriar families were the nobility of the Upper City. While their lives were viewed as the epitome of luxury and opulence, many were civic-minded benefactors that genuinely strived to improve their home city. This Baldurian elite-class was limited to a few select human families, along with the dwarven Shattershields; no matter how rich any businessmen or merchants became, they could not buy their way into the Baldurian patriar.  

Population

The population of Baldur's Gate was always dominated by humans, though other races such as elves, dwarves, and to a lesser extent some drow, settled within the city and were not looked upon differently. The older districts of the Upper City and Lower City were quite diverse, while newer neighborhoods and those of the Outer City saw some homogenization along ethnic and racial lines. While no race was outright banned, more-monstrous humanoids such as trolls, ogres and orcs were a rare sight indeed. As anyone was welcome to visit or conduct business in The Gate, its population continually swelled as the city's geographical size grew well beyond its walls. How the city did not collapse upon itself, was unfathomable to many.    Since its famous tax revolt, Baldur's Gate was ruled by four Grand Dukes, whose membership composed the Council of Four.  They were elected by the citizens to serve for life or until they wished to retire. The Council served as a member of the Lords' Alliance, which included Waterdeep and Silverymoon, among other nation-states.  After an attempted coup by former Grand Duke Valarken, Baldur's Gate's government underwent a major restructure and the newly-created Baldurian parliament elected the Dukes. For a time the city was ruled by Grand Duke Portyr at the behest of parliament.  This changed again however, sometime before 1479 DR, as the Council of Four was reinstated. They were still aided by the Parliament of Peers, who continued to serve their electors as well as a legislative body. These 50 or so influential Baldurians met to discuss city matters and made recommendations to the council.   [From forgottenrealms.fandom.com]

Government

Since its famous tax revolt, Baldur's Gate was ruled by four Grand Dukes, whose membership composed the Council of Four. They were elected by the citizens to serve for life or until they wished to retire. The Council served as a member of the Lords' Alliance, which included Waterdeep and Silverymoon, among other nation-states.After an attempted coup by former Grand Duke Valarken, Baldur's Gate's government underwent a major restructure and the newly-created Baldurian parliament elected the Dukes. For a time the city was ruled by Grand Duke Portyr at the behest of parliament.   This changed again however, sometime before 1479 DR, as the Council of Four was reinstated. They were still aided by the Parliament of Peers, who continued to serve as their electors as well as a legislative body. These 50 or so influential Baldurians met to discuss city matters and made recommendations to the council. [From forgottenrealms.fandom.com]
Type
Large city
Population
125000
Inhabitant Demonym
Baldurian
Characters in Location

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