x-Session 23-203 Phandelin IV Report
General Summary
Amidst the ancient ruins of the town of Phandalin, our valiant adventurers found themselves in a web of intrigue and danger. The group's journey began at the Miner's Exchange , having, in the previous session defeated four Redbrand Ruffians who had picked a fight with the party. In a fierce clash, our heroes emerged victorious, leaving a trail of defeated foes behind them. But not before first learning the name of Seraphina's mortal enemy - Sophia Pendragon.
Refusing to rest on their laurels, the adventurers ventured to the Town Master's Hall, hoping to find answers and justice for the Redbrands' attack. However, a simple inquiry quickly spiraled into an unexpected predicament. Merielle's contemptuous attitude clashed with the Townmaster, Harbin Wester, sending the party to the town jail.
Fate intervened as their new found friend, Siladar Hallwinter, arrives, setting events into motion. With his wisdom and influence, Sildar negotiated their release, providing the party with an opportunity they couldn't refuse - a quest to confront a menacing band of marauding Orcs. The promise of adventure and danger stirred their hearts, as they accepted the challenge.
But their journey was far from over. Sildar, still troubled by the mysterious disappearance of the enigmatic wizard Iarno Albrek , revealed the wizard's planned role in overseeing the town's security. Determined to unravel this enigma, the party embraced their new mission - to find Iarno and discover the secret behind his disappearance.
Amidst these weighty quests, the group found solace at the Stonehill Inn. Over a hearty lunch, the heroes sought counsel from seasoned adventurers, engaging in conversations that revealed both the strengths and vulnerabilities of the fierce Orcs. As the sun climbed higher in the sky, Merielle couldn't resist betting Hans that Whiskey Wiskers the tavern cat would catch the rat, a bet that Merielle won.
Before leaving the adventurer's, new and old, determined that the easiest way to locate and destroy the orc band would be to find their hiding place. The best way to find that would be to set a trap. A caravan heading west would be a tempting target for the Orcs. The party will have to fend off the attack, then follow the raiders back to their hid
With their spirits lifted, the adventurers reached Barthen's Provisions. Bonds were forged as they equipped themselves for the challenges that lay ahead, investing in gear and tools to tip the scales in their favor.
The day's journey had brought them face-to-face with danger, betrayal, and a call to rise as heroes. The mysteries of Phandalin beckoned, and the adventurers braced themselves for the battles to come, united in their purpose and resolve.
And so, the tale of our intrepid heroes in Phandalin unfolds, weaving a tapestry of bravery, camaraderie, and the pursuit of justice that would resonate through the ages. Little did they know that their paths would lead to destinies intertwined with the fate of the land itself.
Rewards Granted
- The party gained 400/3 XP from the previous session for defeating the Redbrand Ruffians
- Hans lost a bet to Merielle for 1 gold piece.
Missions/Quests Completed
none completed.
New Quests:
-Orc Trouble
-Finding Iarno
Character(s) interacted with
Seraphina Tealeaf
Neutral Lightfoot Halfling (Criminal / Spy)
Rogue 3
Rogue 3
21 / 21 HP
STR
8
8
DEX
16
16
CON
12
12
INT
13
13
WIS
10
10
CHA
16
16
Hans Van Dien
Merielle Amastasia
None High Elf (Acolyte)
Wizard 2
Wizard 2
14 / 14 HP
STR
10
10
DEX
17
17
CON
14
14
INT
17
17
WIS
12
12
CHA
8
8
Report Date
23 Jul 2023
Primary Location
Secondary Location
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