Chapter 3: Part 2 Report
General Summary
Lances song!
The search for the evil automaton
The party goes to the house of inspired hands to find the creators of the destructive automaton
But find theirselves into a hateful dance
Ambushed by a mechanical bird, immediately gone
The temple is entered with great haste
Persuing the assailant with intent to waste
Zohar misty steps onto the rooftop
and sees a hatch into the building to drop
He tries for the door, "Room service"
an old classic, but does not work this time
while the artificer is distracted by the awe of all this
our fateful bard can't think of a rhyme
Our sorcerer teleports into a locked room
a daring move, but it might be his doom
he finds a robot that can't speak
which tries to sign, but to him it's all greek
The party follows valetta up to the top floor
a strange lock on its door
the party knocks, something knocks back
valetta threatens to attack
Nim produces a key, opens the door
the party surprised to find our sorcerer on the floor
an evil twin built by a robot further work in the temple he will not
Zohar finds the nimblerod 3000
a device to find Nim's literal right hand
After some attemped rooftop shenanigans
the acolytes believe our good bard Lance
For lack of a better plan
the party ask to the city guard to get any help they can
the wizard and the guard arrive in the tavern again
and ask the party how and when
The party tells them what they know but do they tell them about the device? no!
they walk all around waterdeep for three days and the device does not give a beep
Reinier arrives in the tavern for a beer
hhe tells the party what they already know
but does not carry their investigation to the next gear
and the arcane blade is unsure which way to go
Zohar knows a way to rent a griffin
but its not something he wants to let the party join in
they also heat of a suspicous man
hidding in a villa, from the crime scene he ran
Lia and Zohar meet the griffin handler
and see Bonesnapper in all its grandeur
he does not accept Zohard
and also rejects the artificer
They convince the handler to do their work with a scoff
she does so, with a promise of a song
our fateful bard wonders where he went wrong
but the gambit pays off
The party is however very much surprised
as the device has hummed more than once, a real winner
the party walk up to the ship undisguised
and are soon talking to the captain who invites them for dinner
A dance of question and answer
that leaves nobody any wiser
a lot of wine was drank that night
and the party decide to take a guard ride
To the villa they go the next day
and inside they try to tlak their way
the door slams shut, the guard wins
the party tries to find another way in
A cloud of fog, a jump over the wall
Zohar does it all
The gate is locked, the sorcerer spotted
a fight with a gardener plotted
Two dogs try to bite and miss
at Zohar's cry the party believes something is amiss
just in time, the sorcerer comes back over the wall
wounded and hurt but in one piece not a total loss all-in-all
To the guards they go again
but before the wizard shows up for our gain a man enters the tavern in a drunken haze
telling Lia something meant only for her gaze
They tell a story of an evil mercenary
who seemed very scary
they needed help taking them down
and turn to a bard of great renown
Our lovely bard finds the evil guys
but they see through his disguise
they attack himn together, the danger grave
but our lovely bard escapes almost unscathed
The party goes in search for retribution
but will they reach a satisfying conclusion?
the party works exceptionally well together now
although Rain's burning hands almost burned off my eyebrow
Our lovely bard goes down in the fight
even tho;ugh he did everything right
the party barely wins in his absence
whatever will they do without our Lance
The evil is slain, Waterdeep safe again
Although almost their bard was slain.
Tenday (5) - Loan: 1052 dragons Tavern: 20 dragons
Lance Stormsong
Neutral Good Human (Entertainer)
Bard 4
Bard 4
17 / 17 HP
STR
6
6
DEX
14
14
CON
13
13
INT
12
12
WIS
11
11
CHA
16
16
Lia Siannodel
Lawluf good High elf (Guild merchent)
Artificer battlesmith 4
Artificer battlesmith 4
32 / 32 HP
STR
11
11
DEX
13
13
CON
12
12
INT
16
16
WIS
10
10
CHA
11
11
Zohar Shadecutter
Chaotic Good Human (Scholar)
Sorcerer 4
Sorcerer 4
22 / 25 HP
STR
9
9
DEX
11
11
CON
14
14
INT
15
15
WIS
13
13
CHA
16
16
Snow of the Mountains
True Neutral Tabaxi (Folk Hero)
Barbarian 4
Barbarian 4
38 / 38 HP
STR
15
15
DEX
15
15
CON
14
14
INT
7
7
WIS
11
11
CHA
10
10
Rain Reid [Genasis]
Chaotic Good Genasi (Sailor)
Cleric 4
Cleric 4
29 / 29 HP
STR
13
13
DEX
14
14
CON
17
17
INT
12
12
WIS
17
17
CHA
13
13
Report Date
01 Sep 2023
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