Captains' Hall

Here the pirate captains meet daily to conduct business, make important policy decisions and mete out justic to those charges with crimes. Each pirate captain has one vote, as does the harbourmaster, but most captains don't show up. Instead, they give their proxy to another, usually one of the three main contenders. Sinze it takes a mojority vote to get anything done, little is accomplished.   The main meeting room has comfortable chairs for 100 participents and is well lit. It always has two military patrols guarding the hall. Also with the Captains' Hall is the Secretary office, the place where all captains file their plans for where they are going to sail, the date of departure, and date of return. It is also where returning captains account for their plunder and arrange to turn in 10% for upkeep of the harbor, citadel, and city. There are ussually six or seven clerks hard at work receiving documents, plotting ship locations, and writing messages. If a conflict rises between two pirate captains wanting to raid the same coastal town, the main Secratary tries to mediate teh conflict. Failing that they refer them to The Buccaneer Monarch.
Type
Guildhall
Parent Location

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