The Unapproachable East was a border region between northeast and east
Faerûn. The boundaries are usually defined as
Easting Reach in the west,
Sunrise Mountains in the east,
Wizards' Reach in the south, and the
Icerim Mountains in the north, right up to the
Great Glacier . The region was bordered to the south by the
Old Kingdoms, and to the north by the
Cold Lands. To the northeast was the
Hordelands. The region sported great adversity; from the scheming
Red Wizards of
Thay to the boisterous barbarians of
Rashemen, it was a place rife with conflict.
Realms
Aglarond
Aglarond was an autocratic kingdom in the southwestern-most part of the Unapproachable East, with the capital of
Velprintalar. It was a peninsula bordered on the west by the
Sea of Fallen Stars and Altumbel and on the east by Thay. Most of its land was covered by the
Yuirwood. Filled with magic and mystery, it was ruled by one of the most potent spellcasters of the Realms, the
Simbul. In the north were the
Dragonjaw Mountains. The population was mostly
Humans, who made up the 1.3 million inhabitants, though one third were
Half-Elves and a fair number
Elves.
Aglarond was once constantly fending off attacks from Thay, but a cease-fire led to brisk trade between the two nations around 1372 DR.
Altumbel was a "sub-peninsula", that is, a peninsula's peninsula or cape, located at the western end of the peninsula of Aglarond. Its capital was
Spandeliyon, and the inhabitants distrusted non-humans, especially elves. It had the reputation of being backward. Its economy was mostly fishing, but piracy was exceptionally high here and might be counted as part of the economy.
The Great Dale
The Great Dale was governed by a
druidic hierarchy, under the rule of the
Nentyarch. It was a human land of 200,000 inhabitants. According to rumors, the Great Dale was the place from which
Dalelanders came.
Impiltur
Impiltur was a kingdom of 1,200,000 inhabitants, mainly humans, but also
dwarves and
halflings, who were ruled by the
Grand Council from the capital of
Lyrabar in the late–15th century DR.
Rashemen
Rashemen was a land of 650,000 people, almost all humans. It was ruled from the capital of
Immilmar, where the ruler called the
Iron Lord resided, but the true power in Rashemen were the famous
Witches of Rashemen. In addition to the witches, Rashemen was also known for its berserker warriors and spirits that protect the land. One of the most famous denizens of Rashemen was the
ranger Minsc (and his hamster
Boo), who journeyed out as the cohort of
Dynaheir, a witch in training.
Thay was a magocracy of the dreaded
Red Wizards. The coastal part of Thay was the
Priador. Thay was constantly warring with its neighbors. Thayans were infamous for being slavers, a practice illegal in other lands.
Thesk
Thesk was a region consisting of 850,000 people, inhabited by humans,
gnomes, and
orcs, with no official capital, though the city-state of
Phsant commonly filled that role. It was economically dependent on the city-state of
Telflamm and
Kara-Turan goods shipped from the far east. Telflamm was a large city-state and a port. Its approximately 23,500 inhabitants were under the rule of a "merchant prince", though behind the scenes it was the
Shadowmasters of Telflamm, a thieves guild, that ran the city.
Ashanath
Ashanath was a minor kingdom east of the Great Dale and Thesk, south of
Narfell and north of Thay. Despite its fertile lands, it was mostly unsettled. Its capital city
Shandaular was destroyed in −946 DR.
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