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Chargrove

Chargrove is a large city located in the unclaimed territory between the  East Lands and Mercy. For most of its history Chargrove was not a city many people talked about, nor did it hold any notable power but in the last year of the Mercy/East Lands war, the city had suddenly gained a protective deity as well as powerful protectors in mere months. Despite its small set back after being besieged by Mercy, the city had rapid growth after the war, quickly becoming a center for trade and commerce after the other major cities and countries were left in turmoil from the war. In the  current time it is still a prosperous city ruled by its two kings. A nice place to settle down for anyone seeking safety

Defences

Large 60ft stone walls with a magical dome covering the entirety of the city

Industry & Trade

The main Exports of Chargrove are Weapons, Armor, and Crops. supplied to the city via the Zarr and Gilven families

Guilds and Factions

The Royal Court   The Zarr Family   The Gilven Family   Adventuring Guild   Trade Guild

History

The City has not been a true city for very long, it now iconic walls only being built in 5262. It has always been in a precarious location situated between the two 'Super Powers' of Fundekein. During the Mercy/ East Lands wars both sides sought to occupy Chargrove to use as a military depot and outpost, and before even that, Vaal had used the town as a makeshift factory for weapons due to its close proximity to the Vaal capitol.
Type
City
Population
300+
Owner/Ruler

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