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Bail House

Headquarters of the Coins District Guard, though nearly everyone calls them the Token Guard. The guard has a notoriously lax attitude toward crime, oftentimes just rounding up anyone who happens to be at the scene when a crime is committed and holding them until they post bail—hence the name of their headquarters. The interior of the building is packed with small holding cells, and all prisoners are checked in and out at a central processing desk. While the Token Guard might turn a blind eye toward petty thievery and graft, the Bail House becomes a hive of activity whenever a trademaster is the victim of a crime. Lady Kythes Finch, Captain of the Token Guard, worries that the guard could lose access to their lucrative bail system and frequent bribes if one of the major trading families turns against them.
A squat, wood-and-mortar building with barred windows and only two entrances (both gated), the Bail House is clearly designed to survive short-term riots first and foremost, and serve any other function second.
Type
Guard post / house
Parent Location
Owner
Ruling/Owning Rank
Owning Organization

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