Grundinnar
When Torag was forging Grundinnar, he graced him with a tongue of silver, and a heart of gold and iron. When Folgrit saw this gift and breathed life into him, she asked that Grundinnar be kind and loving always. He took this as both mandate and life goal, and now works to bring peace and familial connection to all who worship him and their allies. It’s said that Grundinnar practiced quelling conflict by saving his sister Bolka from her many suitors, and in doing so learned to forge peace, but this is only half-truth. He truly learned to be a peacemaker by dealing with his bickering family, for even the gods among dwarves can be quarrelsome and taciturn.
Grundinnar is a god of peacemaking among dwarves, but his duties take him all over the multiverse. He is often found on the planes of Axis, the Boneyard, or even Hell preaching peace, respect, and familial loyalty to all who will listen. He bids angry souls to lay down their arms and embrace interconnection, in hopes that some can be saved from their fury or converted. Of course, many tell him making peace among the fallen or damned is a fool’s errand, but he tries with a hopeful spirit and a heart of good cheer. He speaks with compassion, truth, and honesty always, and has thus earned a few converts here and there.
Grundinnar expects his followers to behave similarly: to approach every situation with good cheer, honesty, and an eye toward peace; to work toward building connections rather than harming those who could be allies. This could be as simple as singing rousing song, sitting together around the hookah, or quietly reading. He expects his followers to use kind words and gestures first, and to draw weapons only after those overtures have failed. He believes that walking in the purpose of peace is a strong shield, and he tries to pass that down to his followers as well.
Although Grundinnar is a peacemaker, he does not completely abhor violence. He understands that his followers might go into dangerous places. He prepares them by inspiring them to find close friends and stout allies, occasionally sending omens that point to where a dwarf might find a friendship that will last a lifetime. Grundinnar expects his followers to honor their friends and allies, sing their songs, and show them compassion and respect as one would close friends or even family. This empowers them to continue to promotes peace in a hostile and unforgiving world, forging bonds as strong as steel with healing words, jokes, songs, or spells.
Grundinnar is a god of peacemaking among dwarves, but his duties take him all over the multiverse. He is often found on the planes of Axis, the Boneyard, or even Hell preaching peace, respect, and familial loyalty to all who will listen. He bids angry souls to lay down their arms and embrace interconnection, in hopes that some can be saved from their fury or converted. Of course, many tell him making peace among the fallen or damned is a fool’s errand, but he tries with a hopeful spirit and a heart of good cheer. He speaks with compassion, truth, and honesty always, and has thus earned a few converts here and there.
Grundinnar expects his followers to behave similarly: to approach every situation with good cheer, honesty, and an eye toward peace; to work toward building connections rather than harming those who could be allies. This could be as simple as singing rousing song, sitting together around the hookah, or quietly reading. He expects his followers to use kind words and gestures first, and to draw weapons only after those overtures have failed. He believes that walking in the purpose of peace is a strong shield, and he tries to pass that down to his followers as well.
Although Grundinnar is a peacemaker, he does not completely abhor violence. He understands that his followers might go into dangerous places. He prepares them by inspiring them to find close friends and stout allies, occasionally sending omens that point to where a dwarf might find a friendship that will last a lifetime. Grundinnar expects his followers to honor their friends and allies, sing their songs, and show them compassion and respect as one would close friends or even family. This empowers them to continue to promotes peace in a hostile and unforgiving world, forging bonds as strong as steel with healing words, jokes, songs, or spells.
Relationships
Symbol
Edicts
Attempt to bridge the gap between feuding sides, maintain just treaties, maintain relations with neighbors
Anathema
Sow discord among friends and allies, attack during parley
Areas of Concern
friendship, alliance, family, truth
Favored Weapon
light hammer
Domains
confidence, family, protection, truth
Alternate Domains
repose
Divine Ability
Constitution or Charisma
Divine Font
heal
Divine Skill
Diplomacy
Divine Classification
God
Religions
Species
Realm
Spouses
Children
Gender
Male
Comments