BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Vault of Abadar

With huge, polished darkwood doors and the symbol of Abadar engraved prominently across its outer walls, the Vault of Abadar is a marvel of unusual architecture in a district already teeming with incredible sights. The soaring obsidian building has numerous levels, all built slightly off center from each other, giving viewers the illusion of a precarious but eternally balanced structure.
Both a place of worship for Abadar’s faithful in Absalom and a private bank with secure, magically protected vaults, the Vault of Abadar is overseen by district councilwoman Jostlin Ferqyr, who also serves as the temple’s influential high priestess. The presence of members of the Brotherhood of Abadar, who patrol the Vault at all hours, along with the numerous guardians and magical wards in the temple’s innermost chambers make the Vault one of the safest places in all of Absalom to store valuables.

Lending Practices

The Vault of Abadar has consistently funded new and unconventional ventures of Absalom’s artists and merchants, pushing a silent agenda of innovation and entrepreneurship. Loans are always structured such that they ensure the Vault’s profits to increase, even if the artists or entrepreneurs fail.
When issuing loans for sums more than 1,000 silver pieces, or loans to those without a permanent residence in Absalom, the Vault typically requests collateral in the form of magical items or art pieces. In rare cases, (typically when issuing larger loans to adventurers), the Vault’s priests may employ a geas ritual to ensure the loan’s terms are adhered to.
Loans issued to adventurers are typically made to a maximum amount of 10 percent of the wealth appropriate for that adventurer’s level, charged at 10-percent interest per week until repayment is made in full. The Vault recognizes that adventurers are often capable of making money very quickly, provided they can outfit themselves with new gear, but is also cognizant of the risk should an adventurer die in pursuit of treasure. The adventurer must return to the Vault of Abadar to make their repayments, and any attempt to escape a large debt could lead the priesthood to call on the aid of powerful servants from the Great Beyond to track down delinquent borrowers.
Type
Bank / Treasury
Parent Location
Ruling/Owning Rank
Owning Organization

Comments

Please Login in order to comment!