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Amahri Rhea

Amahri Rhea

Mental characteristics

Personal history

Amahri is a Half Gnome Half Orc whom is the son of Corin Rhea, a Gnomish former Archmage of the Arcanum Council, and his wife, Yur Rhea-Tarhdid, They live in Bundushur. Amahri and his parents are well-known and liked around Bundushur. Amahri eventually decided he needed to actually do something with his life, so like any other Orc would, he chose the path of the sword. He went to various magic schools trying to unlock magical abilties within him, however it was to no avail. So he went on to combat schools. He grew to be an extremely STRONG fighter. Often besting some of the largest students in strength battles. Eventually he took up working as a guard for a Temple of Bihita, this caused her to take notice to his skills and marked him as a Zealot for the soul purpose of "restoring the balance". He spent a lot of time at taverns and sports arenas, gambling and engaging in other wild activities, which contributed to his popularity due to his wild nature. His favorite inn/tavern, like most people's, was The Floating Chalice, where he would bet with fellow patrons on duels, performances, or who would get mad and start a fight first. He even managed to make a few bets with the bartender, Gregor, to the point where he and Gregor considered each other friends. He learned Dwarvish just to convince Gregor to bet with him.   If you were to ask Amahri about how life changed when the stones stopped providing, he would describe it as, "I live in the fucking sky. I see no different." However, one day while gambling at The Floating Chalice, he received a message from his father, who was out participating in the Pilgrimage Trials, that read, "I guess my luck ran out, Stay safe and keep rolling the dice until we meet again-" and the message stopped. That was the first time Amahri ever lost a bet unintentionally. Ahmari got that phrase tatoo'd on his left forearm. From that day forward, Amahri would go to The Floating Chalice to speak with Gregor and say his goodbyes.   However, the first time Gregor convinced him to stay, he said, "Young lad, let it sit for a day. Don't just go running out into the world lookin' for someone when you don't even have the slightest clue where they be. Come back tomorrow, I'll make a bet. If ye lose, ye have to stay. If I lose, you can run off." Gregor then set up bets every day that he rigged to ensure the safety of his Gnorc friend. However, one day Amahri found out. He continued to gamble with him and lose, but one day (present day), he managed to rig his own bet and is ready to set off for the Pilgrimage Trials himself.

Relationships

Yur Rhea-Tarhdid

Mother (Vital)

Towards Amahri Rhea

5
5

Honest


Amahri Rhea

Son

Towards Yur Rhea-Tarhdid

5
5

Spouses
Siblings
Children

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