Idee County of
His Brilliant Lordship, Count Fedorik Eddri of Idee
Capital: Naerie (pop. 4,900)
Population: 60,000 +
Demi-humans: Some
Humanoids: Doubtful
Resources: foodstuffs, copper, gold
When the South Province rose in revolt against the Overking and the Herzog, the nobles and men of Idee were in the forefront. This territory is the most open to attack by the vengeful Aerdians, and so the Count maintains a standing army to man and support the chain of castles and fortresses which guard his northern frontier. Militia contingents are ready to stand to arms on instant notice. Meanwhile, Idee carries on a brisk trade via the sea lanes with Onnwal and Nyrond.
The Living Greyhawk Gazetter (LGG) is a sourcebook for the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game. Setting is 591CYIdee, County of
Ruler: Elder Brother Vasiliek, Shepherd of Idee
Capital: Naerie (pop. 5,150)
Idee seceded from Aerdy in the mid-fifth century when hid came to power. As a member of the Iron League, with Ahlissa as a buffer, this small state became prosperous through sea trade to Onnwall and further to Nyrond, becoming a major source of income in addition to ores, gold, and livestock. However, the string of northern castles which the Counts of Idee built along their northern border, fearing Aerdy, were useless against the internal subversion and southern invasion from the sea mounted by the Scarlet Brotherhood, and Idee collapsed in a matter of days.
Few folk escaped, although Duke Coriell and a powerful militia contingent managed to flee to Irongate. The local population is now ruled harshly by the Scarlet Brotherhood, who exert a reign of terror, combining scouring the land for skilled converts to their cause with spying and repression. It is rumored that many people have been carried off for use in the sinister breeding programs of the Brotherhood, and that the western Menowood is infiltrated by Hepmonaland savages imported by Vasiliek. Hard facts are difficult to obtain.
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