Low Market

"Pass it up if you want, but it's entirely possible you'll never get the chance for a deal like this again." - Belkor, merchant
 

"Veggies! Get your fresh veg here!"

A wooden wagon with a canvas cover suspended over it is tended by a rosy-cheeked tiefling. It overflows with baskets and crates of farm-fresh produce, along with an arrangement of living herbs in clay flowerpots. The flowerpots sport finger-paintings of flowers, sunshine, and bumblebees.  

Inventory

Item Price Description
Fresh veggies (1 day's ration) 10 sp Two pounds of farm-fresh fruit and vegetables. You can choose among the various bins of carrots and potatoes, hanging bunches of radishes, hay-lined baskets of tomatoes, apples, and oranges, smaller coffins of blueberries and strawberries, and leafy greens standing in shallow pans of water. A creature who eats these home-grown veggies gains a +2 bonus on saves against Exhaustion.
Fresh Herbs (Sufficient to season 1 day's ration) 5 sp Fresh herbs stand in rough clay pots, each one decorated with finger-paintings of flowers, sunshine, bumblebees, and a few smudgy shapes that the shopkeeper proudly explains are meant to be dragons. Within these impressive casings grow fresh mint, basil, rosemary, cilantro, parsley, and thyme. Rations seasoned with these herbs grants the creature who ate it a +1 bonus on saves against Exhaustion. This bonus stacks with any existing bonuses.

Quiet Bookseller

Amid the din of the market, a bespectacled half-drow sits next to crates of books, fully immersed in a volume of his own.  

A Note on Reading Books

Books may be read at a rate of 100 pages per 4 hours spent. The reader must succeed on a DC 18 Intelligence saving throw to do any task other than resting while reading, such as walking, riding a horse, or keeping watch. Once read, books can grant a +2 bonus on checks that involve the book's topic - provided the reader can understand it.   A reader can understand any book whose difficulty is equal to or less than their Intelligence modifier. If the difficulty exceeds the reader's Intelligence, they may make an Intelligence check equal to the book's difficulty to try and comprehend it anyway.  

Inventory

Book Difficulty Price Pages Topic(s)
Red Fur and Iron Fang: A Study of Druidry in Redhand 11 25 gp 300 pages This essay was written in a narrative style by an anthropologist who lived among various druidic circles in Redhand, on the northern shores of the Lake of Unknown Depths. It details their cultures and traditions as she observed them, and notes their differences from Druidry on the Nyr Div's southern shores. The volume also includes notes on the history of Druidry in present-day Redhand.
Hands from Beyond the Grave: Implications of Undeath 15 100 gp 200 pages A collection of dense academic essays which postulate on the nature of corporeal undead, their connections, if any, to their souls, the relationship of those connections to the outer planes where souls are said to go after death, the efficacy of various methods for banishing or destroying them, whether undead can truly be destroyed, the implications of unlife on afterlives, and so forth.
Dwarven Faerie Tales 8 5 sp 100 pages A collection of short stories particular to Mountain Dwarf culture and popular among Dwarven children, including classic fables like Bjorn and the Mouse, the Dao's Golden Hammer, and The Jade Statue.
Tempting Beers: The Human Choice 12 15 gp 200 pages A cookbook detailing brewing processes and various recipes featuring beer as an ingredient. It was written by the Lord Mayor's own head chef, and contains authorial notes on technique.
Wish It, Want It, Screw It 19 35 gp 200 pages A collection of personal accounts by arcane magic users who - allegedly - cast the Wish spell to disastrous results. Largely regarded as a work of fiction, each chapter is accompanied by an afterward postulating ways that different wording could have led to a happier ending. These passages follow a complex thread of "what-if" contingencies in excruciating detail.
Unearthed Research on Forgery 14 20 gp 300 pages A nonfiction history of forgery and counterfeiting methods used to create false documentation throughout recent years in greyhawk. It is written in the style of a textbook, and focuses on the identifying features of a forgery as much as the ways by which they are created.
Dice World: A Manifesto of the Followers of Gygax 10 2 cp 50 pages A slim volume produced by a minor religious group advocating the worldview that reality exists in the imagination of greater beings, and preaching that all things are subject to chance. This book can be used to avoid conversation in public spaces, as a person observed to be reading it is more likely to send a potential visitor cringing away than to draw them in.

"It's a miracle! Cures baldness, snoring, sweaty palms!"

The enthusiastic young human hawking these vials is arguing with a blonde half-elf who carries a College of the Grey bookbag, shouting that snakes don't even have oil.  

Inventory

Item Price Description
Eli Thomas' Wonder Elixer 50 gp It'll cure what ails you! Food poisoning, headache, sleeping trouble, tennis elbow, foot odour, acne, hairlessness, you name it!
Pain Reliever 25 gp This thick, brown liquid smells horrible, but can ease the pain of minor injuries (1d6+CON HP)
Antitoxin 50 gp This thin, grassy-smelling green liquid works as an Antitoxin, granting advantage on saves against poison for one hour after drinking.
Smelling Salts 25 gp These pungent, aromatic salts can wake a creature from any slumber, no matter how deep, and may be used as a bonus action.

"Care for a look into your future, young one?"

You think about correcting the elderly man who beckons you closer, but then you see his pointed ears and the greenish tinge in his grey hair, and realize that an elf who lives long enough to get wrinkles probably considers nearly everyone to be "young."  

Services

Service Price Description
Fortune-Telling 1 gp The old man will peer into his crystal ball and look into your future. He claims the gift of prophecy, and says his readings have saved many an adventurer from an ugly end.
Type
Market square
Parent Location

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