Empire of Shenerem
Shenerem is the bastion of the Church of Areto, the guardians of the central Samvaran heartlands, and the keepers of the sacred flames of Halcyon. They are a thriving empire known for their high standard of living, vast bureaucracy, intense community identity, and fierce military. They hold the wealthy center of Samvara, the bountiful heartlands that divide the great religious factions of the Ayshans, Pratasa, Halikvar, and Sumoxans. They are well aware that they are surrounded by potential foes, and their religious militarism reflects that; but at the moment, they are content with slowly isolating their enemies from one another with diplomacy and soft power.
Foreign merchants are welcome here, as are tourists and pilgrims. The empire may be the great champion of Areto, but the emperor is the impartial keeper of the peace who tolerates all loyal and peaceful newcomers. Refugees from religious wars and merchants exiled from their home states often seek out Shenerem as a refuge - and some find it to be a welcoming haven willing to accommodate with a smile. This experience is not universal, though: the empire's legalistic benevolence can quickly turn to a militaristic conformity that buries those it targets with debt and isolation. While foreign propaganda may hone in on that negative experience, it is currently not common enough to be the majority of visitor's or immigrant's experiences - just an ugly possibility better left out of mind. Just a reminder that the bounties of Shenerem depend on the emperor's good nature and love for you - and that such love is finite and better left untested.
Structure
Shenerem is an absolute theocratic monarchy centered around the Emperor, supported by a vast military and civilian bureaucracy. The emperor is seen as the ultimate authority, above all others but the Aretan Church.
Below the emperor and the imperial family is the Imperial council, the bloated heart of the imperial bureaucracy that does most of the actual governing. Answering to the council are the the great ministries: the Ministry of War (led by the four High Generals), the Ministry of Food (which manages land, road, and water issues, and is led by the two Earthly Prefects), the Ministry of Coin (which manages trade and taxation, and is led by the Grand Treasurer), and the Ministry of Will (which enacts the Emperor's direct will - managing the court system and education system). The land is managed in a semi-feudal manner, with major landlord families acting as aristocrats but relying on the bureaucracy and emperor to renew their titles.
The current Shenek Emperor is young dryad Kuvhan I. Kuvhan, at the tender age of 21, is practically a celebrity. Not only does he carry the legacy of his beloved grandmother and former empress Nashava II, but he was marketed as a young savant years before he took the throne. For the most part, he has lived up to the hype: he is a tireless worker, charismatic and friendly, and is incredibly well educated in matters of budgeting, strategy, theology, and policy. He has even proved himself to be a competent druid! Beneath the veneer of the model emperor, there has been some slippage though; according to some rumors, he sometimes disappears from his post for days or even weeks at a time. What he does in this time - whether it be partying it up, riding through the countryside in disguise, or carrying on some illicit affair - is unknown, but the fact that he seems to flout traditional imperial protocol to do it has raised some eyebrows. For some, it adds to his legend and makes him seem exciting; for others, it is a worrying and dangerous habit.
Two Kima Cities and a number of vassal tribes operate autonomously under Shenerem's name in the Northern mountains.
Culture
Community and Life
Class and Species
History
The First Empire (Pre 306 ME)
The Second Empire (306 - 881 ME)
The Divided States Period
Rise of the Third Empire
Demography and Population
Territories
Shenerem is an enormous valley 950 miles long and 750 miles across. At its heart is the massive Lake Samariv, which is 224 miles long and 117 miles across - a veritable inland sea in itself. The great rivers Dagya and Tamaka feed into Lake Samariv from the South and East. Shenerem's Northern border is defined by the Warsakan mountains, and the Southern border is defined by the Voshkivar mountains. Smaller mountains serve as the Western and Eastern borders.
The areas around Lake Samariv and the rivers are temperate forest, which fade into open plains.
Military
Shenerem's military is large, bureaucratically powerful, and ready to mobilize at a moment's notice. Its core is a large standing army, known as the Eternal Guard, which is supported during times of war by regional levies. The Eternal guard is fairly disciplined, and is an even mixture of crossbow-archers, spearmen, swordsmen, and cavalry. The Shenek military is unusually meritocratic: while most Shenek officers and horsemen are upper-class merchants or landlords, the Eternal Guard offers annual tourneys that allow the common recruits to try their hand at riding. Successful riders (often poorfolk with experience riding at a farm or ranch) are integrated into the cavalry with their equipment paid for by the Guard. These tourneys also include mock-combats where low-born officer candidates can prove their worth and acquire promotions typically reserved for highborns. All of this makes for a strong, flexible, motivated military force. The cavalry in particular is greatly feared among Samvarans - the empire's light cavalry, cavalry archers, and heavy lancers are all superb "hammers" to the disciplined "anvil" of the spear-sword-and-crossbow line. Add to the mix the Empire's robust mounted war-druid division, and you have a well-balanced and flexible military machine.
During times of religious war (which would be most wars), the Eternal Guard is also joined by the Laantir (which means "red hats" in old Shenek), an Aretan religious order known for their expert cavalry and mysticism. The Laantir are the remnants of the plains cultures that emerged during the Second Empire - while most of the nomads have since been reabsorbed into greater Shenerem, the Laantir keep the peripheral offshoots alive in the form of military cult. The Laantir are fairly autonomous and are given a fair amount of leeway grazing and living off of semi-public lands to try and live in the old ways, and disenfranchised romantic youth from across Shenerem can sign up to throw their old lives away and "be reborn" as a Laantir at any time. In exchange, the Laantir agree to hunt any nearby bandits and to fight the church's enemies - which they are all too happy to do. The Laantir generally bite at the bit for opportunities to raid, loot, and pillage religious enemies, and unleashing them on enemy lands is a threat the Empire always quietly holds.
Religion
The Empire of Shenerem is the heartlands of the Church of Areto, and is unsurprisingly majority Areto. The Church holds great sway over the government, the laws, and the courts - but they don't actually do the governing or the judging. The Emperor is considered master and mediator of all faiths, and all registered and legal religious groups are to be judged impartially by the emperor's representatives.
Any non-Aretan religious community seeking legal status must gather together as a "captive church": a carefully regulated religious community that is allowed to practice their religion within their own districts and empire-provided spaces. Captive churches must be loyal to the emperor over their own religious hierarchy, though, and many foreign religious officials tend to chafe at this requirement - and many have been detained for illegal cult. Those non-Aretan priests who wish to avoid being scrutinized or potentially put under legal pressure typically make shows out of their loyalty and patriotism.
Worship of the empire and emperors as guardians of morality and agents of heaven is not uncommon in Shenerem. Emperors are never gods per say, but mixing imperial heraldry and symbolism with religious symbolism is extremely common. Statues and artwork of Halcyon, Vetka, Lily of Red, and Empress Nariana (founder of the current empire) together adorns public spaces. Captive churches hoping to appear as loyal as possible mix their own symbolism with imperial heraldry and propaganda: a mural of Lily of Red pouring her sap into a chalice to be consumed by Nariana (thereby making her an honorary member of her bloodline) adorns one of the largest Halikvar temples in the capital.
The Aretan morality does also shape the tax code of Shenerem, in that the rich are taxed more than the poor in order to fund public works or community charities.
Foreign Relations
Shenerem tends to have very religiously-tinted foreign policy. Other Aretan states are allies; enemies of the church are enemies of the empire. That said, Shenek diplomacy isn't just zeal: the empire picks its enemies carefully, and tries to project soft power to prevent it from being ganged up on.
For example, Shenerem's greatest ally is only Aretan in name (and tithing) only - the Kingdom of Maruva, to the West, serves as a close trading partner and military ally despite being ambiguously Pratasa theologically. To the South, Shenerem has a contentious trading relationship and half-alliance with the Kingdom of Shekota, a Sumoxan power with a large Aretan religious minority that Shenerem is closely connected to.
Shenerem's current rivals are the Ayshan powers of Ayneva and Nadram, to the Northwest and Northeast respectively. The empire has a shaky peace with the Halikvar to the Southeast: the Kingdom of Siashi is a traditional enemy that has since become a neutral trading partner, and the Kingdom of Kokaal (homeland of the heretical non-mainline Halikvar) across the Eastern mountains is a traditional ally that has since become neutral. Shenerem maintains garrisons and buffer states with both Halikvar countries, and there is a keen awareness that this neutrality could change at any time.
The religious foreign policy of Shenerem provides one major boon: the allegiance of small Aretan states that depend on Shenek backing to remaining Aretan and independent. These small states serve as psuedo-tributaries, who provide favorable trade deals and military support to Shenerem in exchange for political and military protection. The largest of these tributaries is Ashavat, a growing Aretan kingdom in the Southeast that serves as Shenerem's de-facto Eastern trading port. Ashavat is a buffer state with Siashi that has taken on a life of its own since it was freed from Halikvar and Ayshan occupation in the 1850s, and is rising as a trade power and has even established the first undersea Aretan kingdom known as the Domhuln Sovereignty.
Agriculture & Industry
Shenerem is majority agricultural. Wheat is the most commonly grown crop, followed by maize and wet rice. Cotton, hops, tobacco, and apples are also commonly grown. Ranching of cows, horses, goats, and sheep is common in the less-fertile regions of the plains. Fire Termites, introduced by the Khilaia in the 1700s ME, are also carefully ranched (with the majority of the oil sold to the Khilaia in a semi-exclusive trade deal). Mining and foresting in the mountains is common, and Moonstone is particularly common in the Northern mountains.
The urban centers, which are clustered around the rivers and lake, primarily produce textiles, carpentry, and forged metal goods. Big non-guild industry is fairly rare.
Trade & Transport
Trade tends to flow though the channels made by the Church of Areto, and is organized by guilds and merchant companies that have deals with the church.
Education
Education is managed by community temples, and schools are cherished by their local communities. Temples considered loyal are likely to receive imperial charity money as well, allowing for more robust education in theology, arithmetic, writing, and tradecrafts.
After several years of primary community schooling, teens or young adults can pursue a second layer of education in a town or city. Most towns contain "second schools", which are somewhere between libraries, community colleges, and high schools - they aren't quite universities, but they aren't just schools. Second schools are essentially small communes, as many students from rural communities live in the school full time and rely on it for employment. Second schools encourage their teachers and students to teach one another trades as a way to become independent from patronage, but also serve their own function in a community: recording events and paperwork, and making copies of necessary texts. Prior to the recent arrival of the printing press, second schools were essential for local merchants or priests to make and store copies of essential documents. Now that the press has arrived second-schools are adapting to become press-houses, though many debate what the long-term future of this institution should be.
Students who thrive in their second schools can choose to specialize even further and go to an imperial college. With a second-school recommendation, students in these big-city colleges can study and be licensed in medicine, theology, law, engineering, alchemy, or magic.
That all of this system relies on a functioning primary school system is not an accident - the system is built to marginalize those who belong to less-loyal captive churches.
Defenders of the Sacred Flame
Founding Date
1861
Type
Geopolitical, Empire
Alternative Names
The Third Empire
Demonym
Shenek
Government System
Monarchy, Theocratic
Power Structure
Feudal state
Currency
Ekedian Gold Suns, Silver Moons, and Copper Bats
Major Exports
Lumber, stone, iron, food, horses, Fire termite oil, Moonstone
Major Imports
Spices, luxuries, medicine, coinage
Official State Religion
Location
Official Languages
Controlled Territories
Neighboring Nations
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