Ruckus in the Reikland Military Formation in HeroHAMMER | World Anvil

Ruckus in the Reikland

Ruckus in the Reikland is a narrative story involving the same characters on a weekly basis. The story has began with four (4) characters, of humble origins in the Town of Grausee, just 11 miles south of the city of Ubersreik.  

HeroHammer Modifications 

Player Characters

The Current list of Characters:

Session Highlights

  • Day 1: Ditch Digging outside Grausee to fulfill tax obligations.
  • Day 2: Further digging and encounter with Jungfreud Family 's "Bandits", first exposure to someone tainted by Chaos.
  • Day 3: Ambush on Jungfreud camp with the help of Corporal Kalam .
  • Day 4: Greenskins attacked in the middle of the night. A barn and house were burnt down in Grausee .
  • Day 4: The next day, while hungover the party encounters a stagecoach under military escort, set for Hugeldal. The PC's engineer poisons the troops to take control of the coach.
  • Day 5: PC's slaughter the troops and the guard Captain with the help of Corporal Kalam, who is killed by Reinhard in the battle for worshiping the Chaos gods.
  • Day 5: The party brings the carriage and captives to Hugeldal, where they are traded to soldiers for a new carriage by Leopold Spanner . They then head for Ubersreik to hand in the Jungfreud battleplans to General Jendrick von Dabernick. PCs make friends of Baron Sigmar Aarhus Gustaf IV of Teufeltal in the process.
  • Day 6: Viewing the town and off to the North Temple of Sigmar, where Reinhard Wagner met Mother DÖrflinger.
  • Day 7: Into the woods outside of Ubersreik, the PCs meet two hirlings on the way to kill Idgog Necksnapper. They camp overnight at a henge and fight Forest Goblins.
  • Day 8: With the help of the hirlings; Lothar Herwig and Volkhard Thalmann, Idgog Necksnapper's fortress is easily sacked. On the return journey to Ubersreik with Necksnappers Head, a party of Fire Goblins is found attacking a group of dwarves lead by Master Kradak of Karak Azgaraz.
  • Day 9: Master Kradak of Karak Azgaraz and his Dwarven engineers ask for help exploring a tomb that they have just uncovered. The players overcome several traps to release a book that the dwarves want. Reinhard finds a suit of armour.
  •  

Map of the Area

The Reikland
A map of the Reikland

Ruckus in the Reikland

 

The Grey Company

Type
Raiding parties
Assumed Veterancy
Recruit
Parent Formation

HeroHAMMER stained glass logo


Articles under Ruckus in the Reikland