Esseek
"They caravan was decked in vibrant blues, violets, and red banners. They played music as they rode, and while there was a noticeable sense of jovial fun about the group... the crossbow wielding guards atop the carts appeared no less dangerous" - Sandiid Villager
Structure
Lead by a Merchant-King, who remains at the capitol city of Eshepp (Known as the Esseek Merchant Fortress), this group travels far and wide to trade and learn. Each caravan is lead by a Merchant-General, who answers directly to the Merchant-King. Members of a Caravan are basically 2-3 extended families, whom work for the presiding Merchant-General, and run the daily operations of the traveling merchant caravan.
Assets
Numerous trade goods, including Wine, silk, fine foods, horses, weapons, armor, and numerous curiosities from distant lands.
The most powerful and wealthy merchant caravans also have access to Airships (incredibly rare and expensive flying vehicles).
"Where we go there wil be laughter. Gold and wine should both flow, and many tales will follow!"
Founding Date
-1221 CE
Type
Geopolitical, Nomadic tribe
Alternative Names
The Coin Seekers, the Gaudy Caravan
Demonym
Esse
Leader
Subsidiary Organizations
Location
Related Professions
Controlled Territories
Neighboring Nations
Organization Vehicles
Notable Members
Comments