Hell Pig
Giant Boar
Large beast, unaligned
Armor Class 12 (Natural Armor)
Hit Points 42 ( 5d10+5 )
Speed
40ft
STR
17 +3
DEX
10
0
CON
16 +3
INT
2 -4
WIS
7 -2
CHA
5 -3
Senses Passive Perception 8
Challenge 2
Charge: If the boar moves at least 20 ft. straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 ( 2d6 ) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. Relentless (Recharges after a Short or Long Rest): If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Actions
Tusk: Melee Weapon Attack: 1d20+5 to hit, reach 5 ft., one target. Hit: ( 2d6+3 ) slashing damage.
EXTINCT
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