Goron Species in Hyrule-master | World Anvil
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Goron

The Gorons are a large, mountain-dwelling race, with sizes ranging from medium, large, huge, and even gargantuan. Gorons typically live in or under mountain ranges. Befitting with that of their habitat, their durable, round bodies greatly resemble that of stones and boulders, and nearly all Gorons have a hide of ridged stones on their backs. Combined with their round shape, Gorons can also curl themselves into a ball shape and roll like a boulder. Gorons usually have light ocher or light brown skin, though some have dark brown or almost black skin. They have large eyes that are usually dark blue, purple, or red. They have large mouths that house large, square teeth. Another common trait is the Goron symbol tattooed to the sides of their arms. Some Gorons have tribal tattoos on various parts of their bodies.   Gorons possess immense strength which they are proud of. Many tribes of Gorons hold competitions that test each other's physical strength or rolling ability, such as sumo wrestling and rolling racing. While Gorons do have many strengths, they are also not without their weaknesses. Gorons tend to move slowly, for which their ability to roll makes up for. Another weakness is their inability to swim.   Groups of Gorons often live in close-knit communities within their home mountains, often led by a patriarch. Gorons are very close and respectful to others of their own kind, and often refer to each other as "Brother." (see Goron Titles)   Throughout the land, Gorons are renowned for their smithing skills, crafting masterwork weapons and armor.   Though the Gorons are a generally friendly race, they can also be slow to trust outsiders, and may come off as cautious, gruff, or even aggressive depending on the situation. However, if an outsider can prove his or her worth, usually in a test of strength, skill, intelligence, or courage, the Goron tribe will accept the outsider, and refer to him or her as "Brother."  

Signature Food and Drinks

Food

Goron Spice
Salted Gravel Stew
Bomb Flower Leaf Garnish
Ruby Dust

Drink

Goron Porter
Goron Tar Stout
Fyrus Tar Bomb

Signature Weapons

Cobble Crusher (war hammer)
Stone Smasher (maul)
Drillshaft (spear)

Basic Information

Biological Traits

Gorons have darkvision.

Growth Rate & Stages

Gorons reach maturity in thier mid to late teens.

Additional Information

Geographic Origin and Distribution

Civilization and Culture

Major Organizations

Major Language Groups and Dialects

Goron (spoken language), Goron (written language)

Historical Figures

A typical Goron
Lifespan
Less than two centuries
Average Height
7 feet tall
Average Weight
600 lbs.
Average Physique
Rotund
Body Tint, Colouring and Marking
Light ocher or light brown skin, though some have dark brown or almost black skin. Tribal tattoos are common.

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Goron

Ability Score Increase +2 Str, +1 Con
Size Medium
Speed 20 ft.

Natural Armor. You have tough skin. When you aren't wearing armor, your AC is 12 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.   Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.   Igneous Upbringing. You have resistance to fire damage.   Rolling Attack. If you move at least 10 feet in a straight line, you can use an action to tuck and roll. While rolling, your movement becomes 40 feet, and you can roll into a target and make an unarmed attack as a bonus action on the same turn. If you hit with this attack, the target takes bludgeoning damage equal to 1d12 + your Strength modifier. If the target is a creature, it must also succeed on a Strength saving throw or be knocked Prone. The DC is equal to 8 + your Strength modifier + your proficiency bonus. If you knock a creature Prone in this manner, you don't provoke an opportunity attack when you roll out of its reach on the same turn.   On your next turn, you can use a bonus action to keep rolling. If you take damage while rolling, you are moved 5 feet away from the source of the damage and are knocked Prone.   Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.   Stone Gut. Rocks are an integral component of your diet. You must eat 30 pounds of edible rocks daily. You can forage for appropriate rocks with a DC 10 Wisdom (Survival) check per hour in most environments. Additionally, your great density causes you to sink in water, making it impossible for you to swim without significant assistance.   Goron Combat Training. You have proficiency with the war hammer and war pick.   Tool Proficiency. You gain proficiency with the artisan’s tools of your choice: mason's tools or smith's tools.

Languages. You can read, speak, and write Goron and Common. Goron language is typically spoken slowly, with words drawn out so much that sometimes is sounds like moaning.

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