Millfield
Millfield is one of those idyllic little towns of yore where time is dictated by the rising and setting of the sun. Everyone knows everyone and can rely on each other when you need it.
Demographics
50% Human
10% Elf
20% Dwarf
15% Half-Elf
5% Other
Predominantly working class and peasant
Government
The Aldersman runs the town and oversees the safety of the town. Millfield is a close-knit town with a strong community spirit. Taxes are periodically collected by travelling Rouvray Enforcers. The Supreme Council of Cleroy are then expected to use the taxes to maintain the settlements of Cleroy, including Millfield. Wrongdoers are dealt with by the Aldersman who then sends guilty parties to Rouvray for detainment.
Industry & Trade
Hunters and butchery,
Farmers, Millers, Bakery,
Brewery, Smithy.
Infrastructure
Millfield's infrastructure is somewhat basic, being only a small township. However, it is rather self-sufficient with all the basic building blocks of resources available to the villagers without too much effort.
Assets
Guilds and Factions
Hunter's Guild
History
Millfield is a simple town where the townsfolk try to keep out of the wider politics of the region. However it has seen a lot of changes to leadership and borders over the years, being close to the former border of the the Xandial Empire it was part of, within the country borders formerly known as Taesai. After the fall of the empire, and the border change, Millfield became part of a new country named Cleroy, under the leadership of Albious Cleroy and the Supreme Council of Cleroy.
Architecture
The buildings of Millfield are very simple and wooden board styled with oiled finish as most can not afford anything fancier than that.
Geography
Milfield is bordered by the Taesai Woods and small patch of hills to the southwest and west, and the Sondheim Mountains range to the south. A large lake, the Valpinal Expanse, lies a few miles to the northeast.
Natural Resources
Millfield has access to a range of natural resources which has largely contributed to its survival. Its proximity to the forest has enabled it to run a thriving lumber and carpentry trade, as well as butchery from the hunts by the hunters guild. The arable fields also make for great farming, giving the town a generous supply of grains and wheat with a strong mill trade, and hops for the brewery producing arguably the finest ales in Iklarel.
Visited by the Venturers?
Yes
Yes
Type
Town
Population
1800
Inhabitant Demonym
Millfielders
Included Locations
- Brynwold's Breads
- Cabbages and Greens
- Calarel Carpentry
- Cole's Cold Cuts
- Fletching Arrows
- Flora Apothecary
- Gilmyar Brews
- Millfield Bakery
- Millfield Butchery
- Millfield Graveyard
- Millfield Guild Hall
- Millfield Markets
- Millfield Mill
- Millfield Temple
- Millfield Town Hall
- Smith and Mason
- The Drunken Pilgrim Inn
- The Red Barn Tradepost
- Tiatha's Candles
Owner/Ruler
Owning Organization
Characters in Location
- Aedwen Polforth
- Ailuin Gilmyar
- Atheona Daemaris
- Bandor Ashdelver
- Brynn Foster
- Calarel Singen
- Cedric Woodleaf
- Colman Stanfield
- Davros Brynwold
- Dimia Commonbrook
- Eloise Hooper
- Evindal Helefir
- Finn Keller
- Hannah Keller
- Ilin Longfoot
- Jodie Keller
- Jolmin Singen
- Kai Rhodes
- Lucy Keller
- Mathilda Gilmyar
- Micah Gilmyar
- Oswald Keller
- Rory Keller
- Ryker Larson
- Sigrun Oaksword
- Sofi Larson
- Tiatha Naewynn
Related Reports (Primary)
Remove these ads. Join the Worldbuilders Guild