Pigeon
The mighty gryphon is a fierce and majestic mount favoured by many famous adventurers. While nobles may prefer the grace of a pegasus, the fearsome gryphon is capable of both defending and providing for itself making it an obvious choice for adventuring in the wild. As with all flying mounts however, an owner must always remember to NEVER fly them over the The Heartstone Mountains as the wyverns present in those peaks will make short work of anything in their territory!
Personality Traits
White Gryphon CR: 2 (450 XP)
STR
18 +4
DEX
15 +2
CON
16 +3
INT
2 -4
WIS
15 +2
CHA
8 -1
Keen Sight
The gryphon has Advantage on Wisdom (Perception) checks that rely on sight.
Danger Sense
The gryphon has Advantage on Dexterity Saving Throws against effects it can see.
Twin Tactics
The gryphon has Advantage on its first attack roll against a creature that its twin, the Black Gryphon, took an attack action against its previous turn.
Actions
Multiattack
The gryphon makes two attacks: one with its Beak and one with its Claws.
Beak
Melee Weapon Attack: +6 1d20+6 to hit, reach 5 ft., one target. Hit: 1d8+4 piercing damage.
Claws
Melee Weapon Attack: +6 1d20+6 to hit, reach 5 ft., one target. Hit: 2d6+4 slashing damage.
Power Generation
Communication Tools & Systems
Female
60km/day
Comments