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Deva

Deva

 

Deva's are Angels that act as divine messengers or agents to the Material Plane, The Shadowfell , and The Feywild and that can assume a form appropriate to the realm they are sent to.

 

Legend tells of angels that take mortal form for years, lending aid, hope, and courage to goodhearted folk. A Deva can take any shape, although it prefers to appear to mortals as an innocuous humanoid or animal. When circumstances require that it cast off its guise, a Deva is a beautiful humanoid-like creature with silvery skin. Its hair and eyes gleam with an unearthly luster, and large feathery wings unfurl from its shoulder blades.

Basic Information

Anatomy

A Deva Appears as a Humanoid or Animal.

Dietary Needs and Habits

IMMORTAL NATURE:

 
A Deva doesn't require food,drink,or sleep.

Additional Information

Facial characteristics

A Deva is a beautiful humanoid-like creature with silvery skin.Its hair gleams with an unearthly luster,and the Eyes are Radiant.

Perception and Sensory Capabilities

Darkvision 120ft.

Civilization and Culture

Major Language Groups and Dialects

All Known Languages and Telepathy 120ft.

Common Dress Code

Deva mostly remain unclothed on the torso but wear Leather,Woolen or Linen Breeches with a Skirt of similar material otherwise Leather or Armour.They wear Bronze or Golden Armbands with Runes and Religious Symbols.On their feet Leather Sandals or Boots.
Deva by Forgottenrealms
Genetic Ancestor(s)
Origin/Ancestry
Celestial (Angel)
Lifespan
Immortal
Average Height
Between 5ft 6" and 6ft 6".
Average Weight
Between 220lbs and 240lbs.
Body Tint, Colouring and Marking
A Deva has silvery skin,with large feathery wings unfurling from its shoulder blades.


Cover image: Deva by Forgottenrealms

DEVA

Medium celestial, lawful good
Armor Class 17 (NATURAL ARMOUR)
Hit Points 136 (16D8+64)
Speed 30ft Fly: 90ft

STR
18 +4
DEX
18 +4
CON
18 +4
INT
17 +3
WIS
20 +5
CHA
20 +5

Saving Throws WIS +9 & CHA +9.
Skills INSIGHT +9 & PERCEPTION +9.
Damage Resistances RADIANT; BLUDGEONING, PIERCING, AND SLASHING FROM NONMAGICAL ATTACKS.
Condition Immunities CHARMED, EXHAUSTION & FRIGHTENED.
Senses DARKVISION 120FT, PASSIVE PERCEPTION 19.
Languages All Languages & Telepathy 120ft
Challenge 10 (5,900XP)

INNATE SPELLCASTING : THE DEVA’S SPELLCASTING ABILITY IS CHARISMA (SPELL SAVE DC 17). THE DEVA CAN INNATELY CAST THE FOLLOWING SPELLS, REQUIRING ONLY VERBAL COMPONENTS:

At will: DETECT EVIL AND GOOD.

1/day: COMMUNE & RAISE DEAD.


ANGELIC WEAPONS : THE DEVA’S WEAPON ATTACKS ARE MAGICAL. WHEN THE DEVA HITS WITH ANY WEAPON, THE WEAPON DEALS AN EXTRA 4D8 RADIANT DAMAGE (INCLUDED IN THE ATTACK BELOW).   MAGIC RESISTANCE : THE DEVA HAS ADVANTAGE ON SAVING THROWS AGAINST SPELLS AND OTHER MAGICAL EFFECTS.


Actions

MULTIATTACK : THE DEVA MAKES TWO MELEE ATTACKS.   MACE: MELEE WEAPON ATTACK : +8 TO HIT, REACH 5FT, ONE TARGET. HIT: 7 (1D6+4) BLUDGEONING DAMAGE PLUS 18 (4D8) RADIANT DAMAGE.   HEALING TOUCH (3/DAY) : THE DEVA TOUCHES ANOTHER CREATURE. THE TARGET MAGICALLY REGAINS 20 (4D8+2) HIT POINTS AND IS FREED FROM ANY CURSE, DISEASE, POISON, BLINDNESS, OR DEAFNESS.   CHANGE SHAPE : THE DEVA MAGICALLY POLYMORPHS INTO A HUMANOID OR BEAST THAT HAS A CHALLENGE RATING EQUAL TO OR LESS THAN ITS OWN, OR BACK INTO ITS TRUE FORM. IT REVERTS TO ITS TRUE FORM IF IT DIES. ANY EQUIPMENT IT IS WEARING OR CARRYING IS ABSORBED OR BORNE BY THE NEW FORM (THE DEVA’S CHOICE). IN A NEW FORM, THE DEVA RETAINS ITS GAME STATISTICS AND ABILITY TO SPEAK, BUT ITS AC, MOVEMENT MODES, STRENGTH, DEXTERITY, AND SPECIAL SENSES ARE REPLACED BY THOSE OF THE NEW FORM, AND IT GAINS ANY STATISTICS AND CAPABILITIES (EXCEPT CLASS FEATURES, LEGENDARY ACTIONS, AND LAIR ACTIONS) THAT THE NEW FORM HAS BUT THAT IT LACKS.


 

Comments

Author's Notes

Original Article written for D&D Monster Manual 5e by Wizards of the Coast (WotC)


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