Elementals
Elementals
Elementals are incarnations of the elements that make up the universe:AIR,EARTH,FIRE and WATER.Though little more than animated energy on their own Planes of existence,they can be called on by spellcasters and powerful beings to take shape and perform tasks.
Living Elements
On its home Plane,an Elemental is a bodiless life force.Its dim consciousness manifests as a physical shape only when focused by the power of magic.A wild spirit of elemental force has no desire except to course through the element of its native Plane.Like beasts of the Material Plane,these elemental spirits have no society or culture,and little sense of being.
Conjured By Magic
Certain spells and magic items can conjure an Elemental,summoning it from the Inner Planes to The Material Plane.Elementals instinctively resent being pulled from their native Planes and bound into service.A creature that summons an Elemental must assert force of will to control it.
Bound and Shaped
Powerful magic can bind an Elemental spirit into a material template that defines a specific use and function.Invisible Stalkers are Air Elementals bound to a specific form,in the same way the Water Elementals can be shaped into Water Weirds.
The strength of the magic and materials that bind an Elemental determines how well the Elemental functions in a bound form.Golems are Elemental spirits bound to physical forms,but weaker materials such as flesh and clay can't bind Elemental power sufficiently.Durable materials such as stone and iron require stronger magic,which consequently binds an Elemental more securely.
Elemental Nature
An Elemental doesn't require Air,Food,Drink or Sleep
Comments
Author's Notes
Original Article written for D&D Monster Manual 5e by Wizards of the Coast (WotC)