FAERIE DRAGON CR: 1 (200XP) FOR A RED, ORANGE, OR YELLOW FAERIE DRAGON; 2 (450XP) FOR A GREEN, BLUE, INDIGO, OR VIOLET FAERIE DRAGON.
Tiny dragon, chaotic good
Armor Class: 15
Hit Points: 14 (4D4+4)
Speed:
10 ft
, fly: 60 ft
Skills: Arcana +4, Perception +3 & Stealth +7
Senses: Darkvision 60ft & Passive Perception 13.
Languages: Draconic, Elosi & Pelosi (Elven) and Sylvan (Fey).
Challenge Rating: 1 (200XP) FOR A RED, ORANGE, OR YELLOW FAERIE DRAGON; 2 (450XP) FOR A GREEN, BLUE, INDIGO, OR VIOLET FAERIE DRAGON.
INNATE SPELLCASTING:
THE DRAGON’S INNATE SPELLCASTING ABILITY IS CHARISMA (SPELL SAVE DC 13). IT CAN INNATELY CAST A NUMBER OF SPELLS, REQUIRING NO MATERIAL COMPONENTS. AS THE DRAGON AGES AND CHANGES COLOUR, IT GAINS ADDITIONAL SPELLS AS SHOWN BELOW.
1/day: RED, 1/DAY EACH: DANCING LIGHTS, MAGE HAND & MINOR ILLUSION.
ORANGE, 1/DAY: COLOUR SPRAY.
YELLOW, 1/DAY: MIRROR IMAGE.
GREEN, 1/DAY: SUGGESTION.
BLUE, 1/DAY: MAJOR IMAGE.
INDIGO, 1/DAY: HALLUCINATORY TERRAIN.
VIOLET, 1/DAY: POLYMORPH.
SUPERIOR INVISIBILITY:
AS A BONUS ACTION, THE DRAGON CAN MAGICALLY TURN INVISIBLE UNTIL ITS CONCENTRATION ENDS (AS IF CONCENTRATING ON A SPELL). ANY EQUIPMENT THE DRAGON WEARS OR CARRIES IS INVISIBLE WITH IT.
LIMITED TELEPATHY:
USING TELEPATHY, THE DRAGON CAN MAGICALLY COMMUNICATE WITH ANY OTHER FAERIE DRAGON WITHIN 60FT OF IT.
MAGIC RESISTANCE:
THE DRAGON HAS ADVANTAGE ON SAVING THROWS AGAINST SPELLS AND OTHER MAGICAL EFFECTS.
Actions
BITE:
MELEE WEAPON ATTACK: +7 TO HIT, REACH 5FT, ONE CREATURE. HIT: 1 PIERCING DAMAGE.
EUPHORIA BREATH (RECHARGE 5-6):
THE DRAGON EXHALES A PUFF OF EUPHORIA GAS AT ONE CREATURE WITHIN 5 FEET OF IT. THE TARGET MUST SUCCEED ON A DC 11 WISDOM SAVING THROW, OR FOR 1 MINUTE, THE TARGET CAN’T TAKE REACTIONS AND MUST ROLL A D6 AT THE START OF EACH OF ITS TURNS TO DETERMINE ITS BEHAVIOUR DURING THE TURN:
1-4 THE TARGET TAKES NO ACTION OR BONUS ACTION AND USES ALL ITS MOVEMENT TO MOVE IN A RANDOM DIRECTION.
5-6 THE TARGET DOESN’T MOVE, AND THE ONLY THING IT CAN DO ON ITS TURN IS MAKE A DC 11 WISDOM SAVING THROW, ENDING THE EFFECT ON ITSELF ON A SUCCESS.
Comments
Author's Notes
Original Article written for D&D Monster Manual 5e by Wizards of the Coast (WotC)