Shadow elves
GENERAL INFORMATION
APPEARANCE
ALIGNMENT AND RELIGION
Shadow Elves have a deep spiritual connection to the themes of death and transformation. They revere Siona not as a bringer of fear or destruction, but as a guide who leads souls to their next phase of existence. Their worship is often introspective and personal, with rituals that honor the passage of time, the fading of life, and the eventual return to the universe.
While they do not shun other deities, their primary devotion lies with Siona, and their cultural practices often reflect their acceptance of death as a natural and sacred part of life.
STANDARD RACIAL TRAITS
Type: Humanoid (elf)
Ability Score Modifier: -2 Constitution, +2 Intelligence, +2 Charisma
Size: Medium
Speed: 30ft
Language: Shadow elves begin playing knowing Common and Elven. With high intelligence scores, shadow elf characters can choose from the following languages: Undercommon, Draconic, Sylvan, Gnome and Celestial.
Weapon Familiarity: Shadow elves are proficient with daggers, rapiers, longbows and shortbows, as well as with the exotic Crescent Blade
Darkvision: Shadow elves can see in the dark up to 60ft.
Elven Immunities: Immune to magic sleep effects and +2 to saves against enchantment spells.
Keen Sences: Elves receive a +2 racial bonus on Perception checks.
Shadow Affinity: +2 racial bonus on Stealth checks in dim light or darkness. Shadow elves can try a stealth check in these condition even if they are observed.
Shadow Blend: While in dim light or darkness, spells of the illusion school casted by shadow elves have a +1 DC to resist.
Spell-like Ability: Shadow elves can cast Ghost Sound 1/day as a spell like ability. The Caster Level for this effect is equal to the Shadow Elf's character level.
ALTERNATE RACIAL TRAITS
Blended Heritage (Elven Communities): Growing up among traditional elves, these Shadow Elves have adopted some of the natural affinity and skills of their elven kin.
Replaces: Shadow Affinity
Benefit: Shadow Elves raised in elven communities gain the Low-Light Vision trait, allowing them to see twice as far as humans in conditions of dim light. Additionally, they receive a +2 bonus on Knowledge (Nature) and Survival checks, reflecting their closer connection to the natural world.
Urban Shadow (Human Communities): Shadow Elves raised in human cities learn to navigate the complexities of urban life, blending their natural abilities with the fast-paced and varied environment of human society.
Replaces: Keen Senses
Benefit: These Shadow Elves gain a +2 bonus on Bluff and Diplomacy checks, reflecting their adaptability and social acumen in human societies.
Deep Dweller (The Deep)
Shadow Elves who grow up in the Deep, the vast and dangerous underground realm, develop abilities suited to surviving in such a hostile environment.
Replaces: Elven Immunities
Benefit: These Shadow Elves gain the Darkvision 120 ft. racial trait, allowing them to see twice as far as other Shadow Elves in complete darkness. Additionally, they gain a +2 bonus on saving throws against poisons and diseases.
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