Fear

Fear

3rd-rank - Wizard Spell: Illusion Priest Spell: Destruction Rulership

Casting Time: 1 action
Range: Self (30-foot cone)
Duration: Concentration, up to 1 minute
Components: V, S, M
Materials: a white feather or the heart of a hen
Auditory Sensory Effects: None
Visual Sensory Effects: Tiny
Olfactory Sensory Effects: None
Casting Perception Mod +4
Effect Perception Mod +1

You project a phantasmal image of a creature's worst fears. Each creature in a 30-foot cone must succeed on a Wisdom saving throw or drop whatever it is holding and become Frightened for the duration.   While Frightened by this spell, a creature must take the Dash action and move away from you by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it doesn't have line of sight to you, the creature can make a Wisdom saving throw. On a successful save, the spell ends for that creature.   Only creatures in the affected area can see the phantasm, but during casting your eyes are momentarily filled with mist. Observers will not notice unless closely watching the eyes.

At higher ranks:


 

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