Freedom of Movement
Freedom of Movement
4th-rank - Wizard Spell: Abjuration Priest Spell: Salvation
Pale blue ringing aura grows in your hand and transfers to a willing creature when you touch it before fading in one round. For the duration , the target's movement is unaffected by difficult terrain, and spells and other magical effects can neither reduce the target's speed nor cause the target to be Paralyzed, Bound, or Restrained.
The target can also spend 5 feet of movement to automatically escape from nonmagical restraints, such as manacles or a creature that has it grappled.
Finally, being underwater imposes no penalties on the target's movement or attacks.
At higher ranks:
Comments