Gargoyle
Gargoyle, CR 2
STR
15
+2
DEX
11
+0
CON
17
+3
INT
6
-2
WIS
11
+0
CHA
6
-2
Special Abilites
False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
Actions
Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws. Bite. Melee Attack: 1d20+4 to hit, reach 5 ft., one target. Hit: 5 ( 1d6+2 ) Piercing Damage. Claws. Melee Attack: 1d20+4 to hit, reach 5 ft., one target. Hit: 5 ( 1d6+2 ) Slashing Damage.
Legendary Actions
The gargoyle can take 3 epic actions, choosing from the options below. Only one epic action option can be used at a time and only at the end of another creature's Turn. The gargoyle regains spent epic actions at the start of its turn. Bite Attack. The gargoyle makes a bite attack. Rend. The gargoyle makes two claw attacks against a Prone target within reach. Flying Pounce (Costs 2 Actions). The gargoyle flies up to 30 feet and makes a bite attack against one target within reach. If the attack hits, the target must succeed on a DC 13 Strength saving throw or be knocked Prone.
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