Giant Boar
Giant Boar, CR 2
STR
17
+3
DEX
10
+0
CON
17
+3
INT
2
-4
WIS
6
-2
CHA
4
-3
Special Abilites
Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same Turn, the target takes an extra 7 ( 2d6 ) Slashing Damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked Prone. Relentless (Recharges after a Short or Long Rest). If the boar takes 7 damage or less that would reduce it to 0 Hit Points, it is reduced to 1 hit point instead.
Actions
Tusk. Melee Attack : 1d20+5 to hit, reach 5 ft., one target. Hit: 10 ( 2d6+3 ) Slashing Damage.
Legendary Actions
The boar can take 3 epic actions, choosing from the options below. Only one epic action option can be used at a time and only at the end of another creature's Turn. The boar regains spent epic actions at the start of its turn. Tusk Attack. The boar makes a tusk attack. Charge Attack (Costs 2 Actions). The boar moves 20 feet in a straight line and makes a tusk attack on all enemies in its path. Any creature hit must succeed on a DC 13 Strength saving throw or be knocked Prone and trampled.
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