Giant Frog


 

Giant Frog, CR 1/4

Medium beast, unaligned
Armor Class 11
Hit Points 18 4d8 )
Spell Points
Speed 30ft Swim: 30ft

STR

13
+1

DEX

13
+1

CON

11
+0

INT

2
-4

WIS

10
+0

CHA

2
-4

Proficiency Bonus 1
Skills Perception ( 1d20+1 ), Stealth ( 1d20+2 )
Senses Darkvision 30 ft., Passive Perception 9
Languages --

Special Abilites

Amphibious. The frog can breathe air and water.   Standing Leap. The frog's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.   Tropical Adaptation. The frog ignores the effects of warm Weather.

Actions

Bite. Melee Attack: 1d20+2 to hit, reach 5 ft., one target. Hit: 4 ( 1d6+1 ) Piercing Damage, and the target is Grappled (escape DC 11). Until this grapple ends, the target is Restrained, and the frog can't bite another target.   Swallow. The frog makes one bite attack against a Small or smaller target it is Grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is Blinded and Restrained, it has total Cover against attacks and other effects outside the frog, and it takes 5 ( 2d4 ) Acid Damage at the start of each of the frog's Turns. The frog can have only one target swallowed at a time. If the frog dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting Prone.



 
 

Item drops

Treasure Drops


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