Giant Hyena
Giant Hyena, CR 1
Large beast, unaligned
Armor Class 12
Hit Points 45 6d10+12 )
Spell Points
Speed
50ft
STR
17
+3
DEX
15
+2
CON
16
+2
INT
2
-4
WIS
13
+1
CHA
6
-2
Proficiency Bonus 2
Skills Perception 1d20+3
Senses Passive Perception 11
Languages --
Special Abilites
Rampage. When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a Bonus Action to move up to half its speed and make a bite attack.
Actions
Bite. Melee Attack : 1d20+5 to hit, reach 5 ft., one target. Hit: 10 ( 2d6+3 ) Piercing Damage .
Legendary Actions
The hyena can take 3 epic actions, choosing from the options below. Only one epic action option can be used at a time and only at the end of another creature's Turn. The hyena regains spent epic actions at the start of its turn. Bite Attack. The hyena makes a bite attack. Rampage (Costs 2 Actions). The hyena moves up to half its speed and makes a bite attack.
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