Giant Hyena


 

Giant Hyena, CR 1

Large beast, unaligned
Armor Class 12
Hit Points 45 6d10+12 )
Spell Points
Speed 50ft

STR

17
+3

DEX

15
+2

CON

16
+2

INT

2
-4

WIS

13
+1

CHA

6
-2

Proficiency Bonus 2
Skills Perception 1d20+3
Senses Passive Perception 11
Languages --

Special Abilites

Rampage. When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a Bonus Action to move up to half its speed and make a bite attack.

Actions

Bite. Melee Attack : 1d20+5 to hit, reach 5 ft., one target. Hit: 10 ( 2d6+3 ) Piercing Damage .

Legendary Actions

The hyena can take 3 epic actions, choosing from the options below. Only one epic action option can be used at a time and only at the end of another creature's Turn. The hyena regains spent epic actions at the start of its turn.   Bite Attack. The hyena makes a bite attack.   Rampage (Costs 2 Actions). The hyena moves up to half its speed and makes a bite attack.



 
 

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