Goat
Goat, CR 0
Medium beast, unaligned
Armor Class 10
Hit Points 4 ( 1d18 )
Spell Points
Speed
40ft
STR
13
+1
DEX
10
+0
CON
11
+0
INT
2
-4
WIS
10
+0
CHA
4
-3
Proficiency Bonus 1
Senses Passive Perception 8
Languages --
Special Abilites
Charge. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 ( 1d4 ) damage and must succeed in a Strength Contest against the goat or be knocked Prone. Sure-Footed. The goat has Advantage on Strength and Dexterity saving throws made against effects that would knock it Prone.
Actions
Ram. Melee Attack: 1d20+2 to hit, reach 5 ft., one target. Hit: 3 ( 1d4+1 ) Bludgeoning Damage.
Comments