Goat


 

Goat, CR 0

Medium beast, unaligned
Armor Class 10
Hit Points 4 ( 1d18 )
Spell Points
Speed 40ft

STR

13
+1

DEX

10
+0

CON

11
+0

INT

2
-4

WIS

10
+0

CHA

4
-3

Proficiency Bonus 1
Senses Passive Perception 8
Languages --

Special Abilites

Charge. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 ( 1d4 ) damage and must succeed in a Strength Contest against the goat or be knocked Prone.   Sure-Footed. The goat has Advantage on Strength and Dexterity saving throws made against effects that would knock it Prone.

Actions

Ram. Melee Attack: 1d20+2 to hit, reach 5 ft., one target. Hit: 3 ( 1d4+1 ) Bludgeoning Damage.



 
 
  Cost to purchase: 1 gp

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