Gorgon


 

Gargoyle, CR 2

Medium monstrosity / earth composition, chaotic evil
Armor Class 15
Hit Points 52 7d8+21 )
Spell Points
Speed 30ft Fly: 60ft

STR

15
+2

DEX

11
+0

CON

17
+3

INT

6
-2

WIS

11
+0

CHA

6
-2

Proficiency Bonus 2
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Damage Immunities poison
Condition Immunities exhaustion, petrified, poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages Common

Special Abilites

False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

Actions

Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.   Bite. Melee Attack: 1d20+4 to hit, reach 5 ft., one target. Hit: 5 ( 1d6+2 ) Piercing Damage.   Claws. Melee Attack: 1d20+4 to hit, reach 5 ft., one target. Hit: 5 ( 1d6+2 ) Slashing Damage.

Legendary Actions

The gargoyle can take 3 epic actions, choosing from the options below. Only one epic action option can be used at a time and only at the end of another creature's Turn. The gargoyle regains spent epic actions at the start of its turn.   Bite Attack. The gargoyle makes a bite attack.   Rend. The gargoyle makes two claw attacks against a Prone target within reach.   Flying Pounce (Costs 2 Actions). The gargoyle flies up to 30 feet and makes a bite attack against one target within reach. If the attack hits, the target must succeed on a DC 13 Strength saving throw or be knocked Prone.



 
 

Item drops

Treasure Drops


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