Hold Monster

Hold Monster

5th-rank - Wizard Spell: Enchantment Priest Spell: Rulership

Casting Time: 1 action
Range: 90 feet
Duration: Concentration, up to 1 minute
Components: V, S, M
Materials: a small, straight piece of iron
Auditory Sensory Effects: Moderate
Visual Sensory Effects: Medium
Olfactory Sensory Effects: None
Casting Perception Mod +5
Effect Perception Mod +5

Choose a creature that you can see within range. The target is surrounded by a buzzing, brilliant pink aura and must succeed on a Wisdom saving throw or be Paralyzed for the duration.   At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.   This spell has no effect on undead.

At higher ranks: When you cast this spell as a spell of 6th rank or higher, you can target one additional creature for each rank above 5th. The creatures must be within 30 feet of each other when you target them.


 

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