Mage Armor
Mage Armor
1st-rank - Wizard Spell: Abjuration
A shimmering, humming blue aura gathers in your hand. You touch a willing creature who isn't wearing armor, and the aura expands to form a protective magical force, surrounding it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.
At higher ranks: When you cast this spell as a spell of 3rd rank, the AC granted is 14 + Dexterity modifier. When you cast the spell as a spell of 5th rank, the AC granted is 15 + Dex mod. At 7th rank, 16 + Dex mod, and at 9th rank, 17 + Dex mod.
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