Mirror Image

Mirror Image

2nd-rank - Wizard Spell: Illusion

Casting Time: 1 action
Range: Self
Duration: 1 minute
Components: V, S
Materials:
Auditory Sensory Effects: None
Visual Sensory Effects: Medium
Olfactory Sensory Effects: None
Casting Perception Mod +2
Effect Perception Mod +5

Three illusory duplicates of yourself appear in your space, glowing briefly with a faint multicolored, shimmering aura. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it's impossible to track which image is real. You can use your action to dismiss the illusory duplicates.   Each time a creature targets you with an attack during the spell's duration, roll 1d20 to determine whether the attack instead targets one of your duplicates.   If you have three duplicates, you must roll a 6 or higher to change the attack's target to a duplicate. With two duplicates, you must roll an 8 or higher. With one duplicate, you must roll an 11 or higher.   A duplicate's AC equals 10 + your Dexterity modifier. If an attack hits a duplicate, the duplicate is destroyed. A duplicate can be destroyed only by an attack that hits it. It ignores all other damage and effects. The spell ends when all duplicates are destroyed.   A creature is unaffected by this spell if it can't see, if it relies on senses other than sight, such as Blindsight, or if it can perceive illusions as false, as with Truesight.

At higher ranks: When you cast this spell as a spell of 5th rank, you gain one additional duplicate (roll 4 or higher to redirect the attack to one of your duplicates). When you cast it as a spell of 8th rank, you gain two additional duplicates (roll 3 or higher to redirect the attack to one of your duplicates).


 

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